Groot

Fertility Man Air

Arquero Egipcio of Balazaring, Initiate of Aldrya

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Created at 2020/07/29 by Henry Korvus


Description


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Characteristics
Strength 12 60%
Constitution 11 55%
Size 10 50%
Dexterity 10 50%
Intelligence 10 50%
Power 10 50%
Charisma 10 50%
Attributes
Rune Points (Aldrya) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 30%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 55%
Drive (Carro) (5) 85%
Jump (30) 45%
Communication (+0%)
Sing (10) 20%
Manipulation (+0%)

Knowledge (+0%)
Animal Lore (5) 15%
Cult Lore (Aldrya) (0) 15%
Evaluate (10) 50%
Peaceful Cut (10) 25%
Plant Lore (5) 35%
Survival (15) 30%

Magic (+0%)
Meditate (0) 40%
Spirit Combat (20) 40%
Worship (Aldrya) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 85%
Track (5) 15%
Ranged (+0%)
Composite Bow (5) 65%
Javelin (10) 25%

Melee (+0%)
1H Spear (5) 20%
2H Spear (15) 25%
Dagger (15) 25%
Shortsword (10) 30%
Shield (+0%)
Stealth (+0%)
Hide (10) 20%

Agility (+0%)
Boat (5) 5%
Climb (40) 55%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Drive (Carro) (5) 85%
Jump (30) 45%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Aldrya) (0) 15%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 50%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 35%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 40%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Aldrya) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 85%
Search (25) 25%
Track (5) 15%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 65%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 25%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 20%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 25%
Battle Axe (10) 10%
Broadsword (10) 10%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 30%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 15%
Small Shield (15) 15%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Sickle 30% 1D6+1 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 10 4 /4
16-18 L Arm 10 3 /3
13-15 R Arm 10 3 /3
12 Chest 10 5 /5
9-11 Abdomen 10 4 /4
5-8 L Leg 10 4 /4
1-4 R Leg 10 4 /4
Equipment
Equipment