Hedkorm-Windurev the River-Toot

Man Fertility Water

Entertainer of Prax: Impala Rider, Rune Lord of Daka Fal

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Created at 2020/08/03 by Sean Sallows


Description

Hedkorm-Windurev the River-Toot is Limited and Vulnerable. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 16 80%
Size 15 75%
Dexterity 18 90%
Intelligence 16 80%
Power 14 70%
Charisma 16 80%
Attributes
Rune Points (Daka Fal) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 70%
Fire/Sky Fire/Sky 10%
Water Water 90%
Fertility Fertility 95%
Man Man 95%
Rune Spells
Axis Mundi Magic 1
Discorporation Magic 1
Free Ghost Man Death 1
Incarnate Ancestor Man 3
Resurrect Harmony Man Fate 3
Spirit Guardian Man 1
Spirit Melding Man 2
Summon Spirit Teacher Man 2
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 70%
Reputation 28%
Spirit Magic
Detect Spirit 1
Disruption 1
Extinguish 10
Mobility 1
Shimmer 1
Silence 1
Spirit Binding 1
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 90%
Dodge (36) 86%
Jump (54) 104%
Ride (Impala) (5) 75%
Communication (+5%)
Dance (10) 85%
Orate (10) 25%
Sing (10) 95%
Speak (Heortling) (0) 35%
Speak (Spiritspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Play Instrument (5) 90%

Knowledge (+5%)
Cult Lore (Daka Fal) (0) 45%
Farm (10) 25%
Herd (5) 65%
Lore (Local) (0) 15%
Peaceful Cut (10) 30%
Survival (15) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 100%
Worship (Daka Fal) (0) 45%
Perception (+5%)
Insight (Human) (20) 35%
Search (25) 40%
Ranged (+15%)
Arbalest (10) 75%
Composite Bow (5) 65%
Crossbows (25) 65%
Javelin (10) 45%

Melee (+15%)
Dagger (15) 45%
Fist (25) 50%
Grapple (25) 65%
Shortsword (10) 45%
Shield (+15%)
Medium Shield (15) 70%
Small Shield (15) 40%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 90%
Dodge (36) 86%
Drive (Chariot) (5) 15%
Jump (54) 104%
Ride (Horse) (5) 15%
Ride (Impala) (5) 75%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 85%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 95%
Speak (Heortling) (0) 35%
Speak (Praxian) (50) 55%
Speak (Spiritspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 90%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Daka Fal) (0) 45%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 25%
First Aid (10) 15%
Game (15) 20%
Herd (5) 65%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 100%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Daka Fal) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 40%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 75%
Axe, Throwing (10) 25%
Composite Bow (5) 65%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 45%
Fist (25) 50%
Grapple (25) 65%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 45%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 70%
Small Shield (15) 40%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 65% Special+1D4 6
/0
Small Shield 40% 1D3+1D4 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate