Rast

Death Disorder Earth

Chariot Driver of (Fonrit) Soldado-Esclavo, Rune Lord of Babeester Gor

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Created at 2020/08/05 by Munkacsy1984


Description

Rast is Reflective and Unkind. They is a Epic adventurer. (They/Them)


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Characteristics
Strength 24 120%
Constitution 21 105%
Size 17 85%
Dexterity 21 105%
Intelligence 14 70%
Power 21 105%
Charisma 11 55%
Attributes
Rune Points (Babeester Gor) 8
Damage Bonus +2D6
DEX Strike Rank 0
Hit Points 25
Healing Rate 0
Magic Points 21
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 90%
Fire/Sky Fire/Sky 70%
Death Death 100%
Disorder Disorder 95%
Rune Spells
Axe Trance Death 1
Berserker Death Beast 2
Earth Shield Earth Air 3
Shield Magic 1
Slash Death 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Death) 60%
Hate (Oathbreakers) 60%
Loyalty (Ciudad-Estado) 60%
Loyalty (Massarins) 60%
Loyalty (Temple) 60%
Reputation 28%
Spirit Magic
Detect Enemies 1
Disruption 1
Heal 4
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+30%)
Climb (40) 95%
Drive (Chariot) (5) 100%
Jump (45) 115%
Ride (Horse) (5) 40%
Communication (+10%)
Dance (10) 40%
Intimidate (15) 35%
Sing (10) 30%
Speak (Earthtongue) (0) 40%
Manipulation (+40%)
Play Instrument (5) 55%

Knowledge (+15%)
Battle (10) 110%
Cult Lore (Babeester Gor) (0) 30%
First Aid (10) 35%
Survival (15) 35%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 60%
Worship (Babeester Gor) (0) 35%
Perception (+15%)
Scan (25) 80%
Ranged (+40%)
Crossbows (25) 90%
Rock (15) 65%
Staff Sling (10) 110%

Melee (+40%)
1H Axe (10) 120%
1H Spear (5) 115%
2H Axe (5) 90%
2H Spear (15) 65%
Broadsword (10) 75%
Fist (25) 90%
Grapple (25) 90%
Kick (15) 65%
Whip (5) 110%
Shield (+40%)
Medium Shield (15) 110%
Small Shield (15) 105%
Stealth (+0%)

Agility (+30%)
Boat (5) 35%
Climb (40) 95%
Dodge (30) 60%
Drive (Chariot) (5) 100%
Jump (45) 115%
Ride (Horse) (5) 40%
Swim (15) 45%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 40%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Earthtongue) (0) 40%
Speak (Fonritiano) (50) 60%
Manipulation (+40%)
Conceal (5) 45%
Craft (Arms) (10) 50%
Devise (5) 45%
Play Instrument (5) 55%
Sleight (10) 50%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 110%
Celestial Lore (5) 20%
Cult Lore (Babeester Gor) (0) 30%
Customs (Fonritianas) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 35%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Survival (15) 35%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Spirit Combat (20) 60%
Worship (Babeester Gor) (0) 35%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 80%
Search (25) 40%
Track (5) 20%
Ranged (+40%)
Arbalest (10) 50%
Axe, Throwing (10) 50%
Composite Bow (5) 45%
Crossbows (25) 90%
Dagger, Throwing (5) 45%
Elf Bow (5) 45%
Javelin (10) 50%
Pole Lasso (5) 45%
Rock (15) 65%
Self Bow (5) 45%
Sling (5) 45%
Staff Sling (10) 110%
Throwing Dagger (10) 50%
Thrown Axe (10) 50%

Melee (+40%)
1H Axe (10) 120%
1H Hammer (10) 50%
1H Mace (15) 55%
1H Spear (5) 115%
2H Axe (5) 90%
2H Hammer (5) 45%
2H Mace (10) 50%
2H Spear (15) 65%
Battle Axe (10) 50%
Broadsword (10) 75%
Dagger (15) 55%
Fist (25) 90%
Grapple (25) 90%
Greatsword (5) 45%
Kick (15) 65%
Kopis (10) 50%
Lance (5) 45%
Pike (15) 55%
Quarterstaff (15) 55%
Rapier (5) 45%
Shortsword (10) 50%
Whip (5) 110%
Shield (+40%)
Large Shield (15) 55%
Medium Shield (15) 110%
Small Shield (15) 105%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 110% 1D4+2D6 4
/12
Small Axe 120% 1D6+1+2D6 5
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Staff Sling 110% 1D10 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 9 /9
16-18 L Arm 4 8 /8
13-15 R Arm 4 8 /8
12 Chest 4 10 /10
9-11 Abdomen 4 9 /9
5-8 L Leg 4 9 /9
1-4 R Leg 4 9 /9
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple