Korharl Tall

Darkness Disorder Man

Heavy Infantry of Dark Trolls, Initiate of Kyger Litor

Thumbnail

Author: Neil McGuirk


Description

Korharl Tall is Puzzled and Ignorant. He is a Heroic adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 18 90%
Constitution 8 40%
Size 20 100%
Dexterity 11 55%
Intelligence 15 75%
Power 13 65%
Charisma 15 75%
Attributes
Rune Points (Kyger Litor) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 90%
Fire/Sky Fire/Sky 40%
Disorder Disorder 85%
Man Man 85%
Rune Spells
Healing Trance Harmony Fertility 1
Summon Cult Spirit 1
Summon Specific Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Matriarch) 60%
Loyalty (Unit) 60%
Reputation 17%
Spirit Magic
Befuddle 2
Disruption 1
Dullblade 2
Heal 1
Second Sight 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Communication (+5%)
Sing (10) 35%
Speak (Darktongue) (50) 70%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Kyger Litor) (0) 20%
First Aid (10) 30%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (30) 80%
Worship (Kyger Litor) (0) 45%
Perception (+5%)
Listen (35) 50%
Scan (25) 40%
Ranged (+10%)
Sling (20) 80%

Melee (+10%)
2H Spear (15) 40%
Pike (15) 50%
Shield (+10%)
Large Shield (25) 85%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (0) 0%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (25) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Darktongue) (50) 70%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Kyger Litor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Troll) (25) 30%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Kyger Litor) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 30%
Darksense Search (25) 30%
Insight (Species) (20) 25%
Listen (35) 50%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (20) 80%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (20) 30%
2H Mace (10) 20%
2H Spear (15) 40%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 50%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (25) 85%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (-5%)
Hide (20) 15%
Move Quietly (20) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 85% 1D6+1D6 7
/16
Long Spear 40% 1D10+1+1D6 4
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 80% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 4 /4
16-18 L Arm 7 3 /3
13-15 R Arm 7 3 /3
12 Chest 7 5 /5
9-11 Abdomen 7 4 /4
5-8 L Leg 7 4 /4
1-4 R Leg 7 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L