Lespin Darl

Death Truth Air

Heavy Infantry of Sartar, Initiate of Humakt

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Created at 2020/08/22 by D Sloan


Description


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Characteristics
Strength 18 90%
Constitution 15 75%
Size 13 65%
Dexterity 13 65%
Intelligence 17 85%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 78%
Darkness Darkness 50%
Fire/Sky Fire/Sky 30%
Death Death 98%
Truth Truth 93%
Rune Spells
Bind Ghost Death 1
Shield Magic 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Hate 60%
Honor 70%
Love 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Disruption 1
Heal 2
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 45%
Communication (+10%)
Dance (10) 35%
Intimidate (15) 50%
Sing (10) 40%
Speak (Tradetalk) (0) 45%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Humakt) (0) 60%
Farm (10) 40%
First Aid (10) 60%
Herd (5) 25%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 50%
Worship (Humakt) (0) 25%
Perception (+10%)
Listen (25) 55%
Scan (25) 70%
Ranged (+20%)
Composite Bow (5) 60%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 90%
Dagger (15) 70%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Ride (Horse) (5) 45%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 35%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 50%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 45%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 60%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 60%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 70%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 60%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 90%
Dagger (15) 70%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 90% 1D8+1+1D4 6
/12
Dagger 70% 1D4+2+1D4 8
/6
Greatsword 25% 2D8+1D4 5
/12
Medium Shield 85% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m
Heavy Crossbow 45% 2D6+2 2 120m
Thrown Dagger 25% 1D4+1D2 2 20m
Thrown Javelin 40% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L