Karkarias Ferrocupo

Truth Death Man

Heavy Infantry of Sartar, of

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Created at 2020/09/29 by Francesco Onnis


Description


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Characteristics
Strength 28 140%
Constitution 16 80%
Size 13 65%
Dexterity 16 80%
Intelligence 11 55%
Power 10 50%
Charisma 9 45%
Attributes
Rune Points () 0
Damage Bonus +2D6
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 60%
Fire/Sky Fire/Sky 60%
Death Death 99%
Man Man 75%
Truth Truth 99%
Movement
Ground 8
Ground 8
Ground 8
Passions & Reputation
Hate (God) 90%
Honor 60%
Love (Family) 60%
Love (Self) 100%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 25%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Communication (+0%)
Dance (10) 15%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)

Knowledge (+0%)
Alchemy (0) 10%
Battle (10) 40%
Cult Lore (Orlanth) (5) 35%
Farm (10) 30%
First Aid (10) 55%
Herd (5) 15%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 35%
Worship (Orlanth) (5) 25%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+20%)
Composite Bow (5) 90%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 170%
Dagger (15) 45%
Greatsword (5) 150%
Shield (+20%)
Large Shield (15) 170%
Medium Shield (15) 50%
Stealth (+0%)

Agility (+20%)
Boat (5) 25%
Climb (40) 60%
Dodge (32) 52%
Drive (Chariot) (5) 25%
Jump (48) 68%
Ride (Horse) (5) 25%
Ride (Horse) (5) 25%
Swim (15) 35%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+0%)
Alchemy (0) 10%
Animal Lore (5) 5%
Battle (10) 40%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (5) 35%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 55%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Orlanth) (5) 25%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 90%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 170%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 150%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 170%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 170% 1D8+1+2D6 5
/12
Dagger 45% 1D4+2+2D6 7
/6
Greatsword 150% 2D8+2D6 4
/12
Large Shield 170% 1D6+2D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 90% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 6 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
History: 1000 Lunars
Fine Broadsword Enchanted Iron 1d8+3
Studded leather skirt (3pts)
Plate Armor (6pts) unenchanted iron 60%magic resistence
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L