Keortorm-Boy

Harmony Man Earth

Hunter of Prax: Bison Riders, Initiate of Waha

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Created at 2020/10/03 by MelGraves


Description

Keortorm-Boy is Relents and Spiteful. He is a Common adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 10 50%
Constitution 17 85%
Size 14 70%
Dexterity 10 50%
Intelligence 13 65%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Waha) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 60%
Harmony Harmony 75%
Man Man 75%
Rune Spells
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Waha) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Detect Spirit 1
Heal 2
Vigor 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Bison) (5) 40%
Communication (+5%)
Bargain (5) 20%
Sing (10) 25%
Speak (Heortling) (0) 15%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+5%)
Animal Lore (5) 40%
Cult Lore (Waha) (0) 20%
Herd (5) 40%
Lore (Local) (0) 15%
Peaceful Cut (10) 60%
Survival (15) 30%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 65%
Worship (Waha) (0) 40%
Perception (+5%)
Listen (25) 50%
Scan (25) 40%
Track (5) 40%
Ranged (+5%)
Javelin (10) 65%

Melee (+5%)
Broadsword (10) 25%
Dagger (15) 30%
Lance (5) 25%
Shield (+5%)
Medium Shield (15) 30%
Stealth (+0%)
Hide (10) 20%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Bison) (5) 40%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 20%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 15%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Waha) (0) 20%
Customs (Bison Tribe) (25) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 60%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Waha) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 40%
Search (25) 30%
Track (5) 40%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 65%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 25%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 30%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special 9
/0
Medium Shield 30% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L