Mintar Ride

Beast Death Moon

Merchant of Old Tarsh, Rune Lord of Seven Mothers

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Created at 2020/10/29 by Ryan Bergen


Description

Mintar Ride is Accepting and Furtive. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 14 70%
Dexterity 15 75%
Intelligence 13 65%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 70%
Moon Moon 90%
Beast Beast 95%
Death Death 95%
Rune Spells
Dismiss Air Elemental Air 1
Dismiss Earth Elemental Earth 1
Dismiss Moon Elemental Moon 1
Dismiss Water Elemental Water 1
Regrow Limb Fertility Movement Moon 2
Summon Air Elemental Air 1
Summon Darkness Elemental Darkness 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Detect Life 1
Farsee 6
Ignite 1
Lightwall 2
Magic Point Enchantment 1
Second Sight 3
Details
Standard of Living Free
Income 500 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 85%
Dodge (30) 45%
Jump (45) 90%
Communication (+5%)
Bargain (5) 80%
Dance (10) 20%
Sing (10) 45%
Speak (Heortling) (0) 15%
Speak (New Pelorian) (0) 25%
Speak (Tradetalk) (0) 45%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Seven Mothers) (0) 65%
Evaluate (10) 85%
Farm (10) 30%
Homeland Lore (Local) (30) 60%
Manage Household (10) 110%
Read/Write (New Pelorian) (0) 20%
Read/Write (Old Tarsh) (0) 15%
Survival (15) 25%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 80%
Worship (Seven Mothers) (0) 25%
Perception (+5%)
Insight (Human) (20) 45%
Scan (25) 40%
Search (25) 40%
Ranged (+10%)
Crossbows (25) 60%
Javelin (10) 30%
Sling (5) 25%
Staff Sling (10) 60%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 60%
Broadsword (10) 30%
Dagger (15) 60%
Fist (25) 70%
Grapple (25) 45%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 85%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 90%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 80%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 45%
Speak (Heortling) (0) 15%
Speak (New Pelorian) (0) 25%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 45%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 65%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 85%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 110%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 20%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 25%
Perception (+5%)
Insight (Human) (20) 45%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 60%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 60%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 60%
Broadsword (10) 30%
Dagger (15) 60%
Fist (25) 70%
Grapple (25) 45%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 60% 1D4+2+1D4 8
/6
Medium Shield 80% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 60% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Writing implements & materials
Fine clothes worth 40 L
Cultural weapons
500 L in goods
150 L in coins
Small statuette of trade god
Broad-rimmed leather hat (1 pt)
Leather greaves (1 pt)
leather vambraces (1 pt)
Linothorax (3 pts)
Staff