Atlarg the Exile

Air Death Man

Bandit of Old Tarsh, Initiate of Orlanth

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Created at 2020/11/04 by Peter Smallridge


Description


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Characteristics
Strength 17 85%
Constitution 11 55%
Size 15 75%
Dexterity 13 65%
Intelligence 18 90%
Power 15 75%
Charisma 11 55%
Attributes
Rune Points (Orlanth) 4
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 30%
Fire/Sky Fire/Sky 60%
Death Death 75%
Man Man 75%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Hate (Lunars) 60%
Love (Family) 80%
Loyalty (Clan) 70%
Loyalty (Shaker Temple) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Detect Enemies 1
Farsee 0
Heal 2
Repair 2
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 30%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 55%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 40%
Manipulation (+20%)

Knowledge (+10%)
Cult Lore (Orlanth) (0) 25%
Farm (10) 35%
First Aid (10) 40%
Survival (15) 60%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 40%
Perception (+10%)
Track (5) 25%
Ranged (+20%)
Composite Bow (5) 70%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 45%
Broadsword (10) 95%
Dagger (15) 55%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 70%
Stealth (+10%)
Hide (10) 60%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Ride (Horse) (5) 30%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 55%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 45%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 40%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 40%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 60%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 40%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 25%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 70%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 45%
Broadsword (10) 95%
Dagger (15) 55%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 70%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 60%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D4 5
/12
Dagger 55% 1D4+2+1D4 7
/6
Grapple 45% Special+1D4 7
/0
Medium Shield 70% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 70% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
History: 100 Lunars
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L