Karazar the Quiet

Beast Death Air

Hunter of Young Balazaring, Initiate of Foundchild

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Created at 2020/12/01 by Sam White


Description


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Characteristics
Strength 17 85%
Constitution 18 90%
Size 10 50%
Dexterity 16 80%
Intelligence 14 70%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 18
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 50%
Fire/Sky Fire/Sky 35%
Beast Beast 90%
Death Death 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion 70%
Fear 70%
Hate 70%
Hate (Chaos) 60%
Honor 70%
Love (Family) 70%
Loyalty 70%
Loyalty (Clan) 70%
Reputation 5%
Spirit Magic
Spirit Screen 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+0%)
Sing (10) 20%
Manipulation (+15%)
Conceal (10) 35%

Knowledge (+5%)
Animal Lore (5) 75%
Cult Lore (Foundchild) (0) 35%
Peaceful Cut (20) 45%

Magic (+5%)
Meditate (0) 10%
Worship (Foundchild) (0) 35%
Perception (+5%)
Listen (25) 50%
Scan (25) 50%
Track (5) 110%
Ranged (+15%)
Composite Bow (5) 75%

Melee (+15%)
Shield (+15%)
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 40%

Agility (+10%)
Boat (5) 15%
Climb (50) 60%
Dodge (32) 42%
Drive (Chariot) (5) 15%
Jump (48) 58%
Swim (45) 55%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Manipulation (+15%)
Conceal (10) 35%
Craft (Arms) (10) 25%
Devise (30) 45%
Play Instrument (5) 20%

Knowledge (+5%)
Animal Lore (5) 75%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Foundchild) (0) 35%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (25) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (20) 45%
Plant Lore (10) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 25%
Worship (Foundchild) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 50%
Search (25) 30%
Track (5) 110%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 75%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 40%
Gameplay [Skills] [Main]
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L