Harg Dogsbreath Two-Axes

Movement Fertility Darkness

Philosopher of (Fonrit) Slave-Soldier Caste, Initiate of Ernalda

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Created at 2020/12/11 by Bokar N'Diaye


Description

Harg Dogsbreath Two-Axes is Miserable and Attentive. He is a Common adventurer. (He/Him)


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Characteristics
Strength 20 100%
Constitution 19 95%
Size 15 75%
Dexterity 11 55%
Intelligence 12 60%
Power 7 35%
Charisma 7 35%
Attributes
Rune Points (Ernalda) 1
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 20
Healing Rate 0
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Fertility Fertility 75%
Movement Movement 75%
Rune Spells
Bless Pregnancy Fertility Earth 2
Movement
Ground 8
Passions & Reputation
Hate (Pujaleg Empire) 60%
Love (Wisdom) 60%
Loyalty (City-State) 60%
Loyalty (Massarins) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Second Sight 3
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (33) 48%
Ride (Horse) (5) 15%
Communication (-5%)
Dance (10) 30%
Orate (10) 30%
Sing (10) 25%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 45%
Cult Lore (Ernalda) (0) 15%
Farm (10) 20%
Library Use (0) 10%
Lore (Plant) (0) 30%
Read/Write (Old Tarsh) (0) 60%
Survival (15) 20%

Magic (-5%)
Meditate (0) 40%
Spirit Combat (20) 30%
Worship (Ernalda) (0) 15%
Perception (+0%)
Ranged (+5%)
Crossbows (25) 40%

Melee (+5%)
1H Axe (0) 20%
1H Mace (15) 30%
1H Spear (5) 25%
2H Axe (0) 20%
2H Mace (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Medium Shield (15) 35%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (22) 27%
Drive (Chariot) (5) 10%
Jump (33) 48%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 30%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 30%
Sing (10) 25%
Speak (Fonrit) (50) 45%
Speak (Heortling) (0) 0%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Ernalda) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Fonrit) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 20%
First Aid (10) 10%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 10%
Lore (Local) (0) 0%
Lore (Plant) (0) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 60%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Meditate (0) 40%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Ernalda) (0) 15%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 40%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (0) 20%
1H Hammer (10) 15%
1H Mace (15) 30%
1H Spear (5) 25%
2H Axe (0) 20%
2H Hammer (5) 10%
2H Mace (10) 25%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2+1D6 8
/6
Medium Shield 35% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Writing implements & materials
Wooden carrying case
Blank parchments worth 50 L
One or two philosophical works
Bronze dagger
Walking staff
Small portable platform
Robes
50 L in coin