Svanhild Hrolfsdottir

Air Disorder Movement

Thief of Sartar, Initiate of Orlanth Adventurous

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2021/03/13 by Seleuco


Description

Svanhild is Proud, Ambitious and Individualistic. Her Grandfather Sigurd was a sartarite merchant who reached nobility. He was killed in a familiar feud, tricked by Eurmal, who disguissed as a Serpent. His Father Hrolf Sigurdson lived in Esrolia as a noble. He fought in the Starbrow´s Rebellion and survived. In 1616 he fought against the Wolf Pirates Navy and was killed by Harrek the Berserk. Svanhild fought the Civil War in Esrolia and Pillaged Red Earth Supporters. In 1623 she found her family and was saved of being accused of thievery by her clan. In 1624 she was blessed by Orlanth in the Battle of Pennel Ford. She then moved to Sartar with her family, where she Witnessed the Dragonrise and survived the Liberation of Sartar.


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 12 60%
Dexterity 17 85%
Intelligence 17 85%
Power 11 55%
Charisma 17 85%
Attributes
Rune Points (Orlanth Adventurous) 4
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 20%
Water Water 60%
Disorder Disorder 80%
Movement Movement 80%
Rune Spells
Dark Walk Darkness Movement 1
Leap Movement 1
Lightning Air 1
Mist Cloud Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Fear (Eurmal) 60%
Hate (Harrek The Berserk) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 70%
Reputation 5%
Spirit Magic
Detect Enemies 1
Mobility 1
Protection 3
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 70%
Ride (Horses) (5) 20%
Communication (+15%)
Dance (10) 30%
Disguise (5) 75%
Fast Talk (5) 60%
Orate (10) 40%
Sing (10) 45%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Devise (5) 45%
Sleight (10) 70%

Knowledge (+10%)
Battle (10) 25%
Farm (10) 40%
Herd (5) 25%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Perception (+10%)
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 95%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+20%)
Hide (10) 65%
Move Quietly (10) 85%

Agility (+10%)
Boat (5) 15%
Climb (40) 70%
Dodge (36) 46%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 15%
Ride (Horses) (5) 20%
Swim (15) 25%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 75%
Fast Talk (5) 60%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 40%
Sing (10) 45%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 45%
Play Instrument (5) 25%
Sleight (10) 70%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 25%
Celestial Lore (5) 15%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 95%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 65%
Move Quietly (10) 85%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D4 5
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 1 4 /4
13-15 R Arm 1 4 /4
12 Chest 1 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 1 5 /5
1-4 R Leg 1 5 /5
Equipment
Equipment
History: 1200 Lunars
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark
Magic Sword (Bladesharp 2)