Gyda Finnsdottir

Earth Fertility Harmony

Farmer of Sartar, Initiate of Ernalda

Taralings Clan | Colymar Tribe Thumbnail

Created at 2021/03/18 by Seleuco


Description

Gyda was born in 1565. She is daughter and granddaughter of farmers. She is Pragmatic, Careful and Giving. Her grandmother Ule was born in 1526. She saw the Dragonnewts Dream and was died in the Trollkiller War. Her mother Letha was born in 1546. She fought in the Orldaging War and saw Umathkar slain. She died in the Battle of Grizzly Peak. Gyda fought in the Sartar Invasion adn plundered Far Place. She survived The Boldhomme Campaign and ressettled to New Pavis. She survived the Second invasion of Prax, but the Orlevings almost killed her. She refused to join the White Bull Society. In 1619 her health deteriorated and her left eye went white. She survived the Great Winter thanks to her family. In 1624 she was again attacked by Orlevings and in 1625 she went back to Pavis.


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Characteristics
Strength 9 45%
Constitution 15 75%
Size 8 40%
Dexterity 10 50%
Intelligence 13 65%
Power 18 90%
Charisma 14 70%
Attributes
Rune Points (Ernalda) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 90%
Fire/Sky Fire/Sky 10%
Moon Moon 20%
Fertility Fertility 80%
Harmony Harmony 70%
Rune Spells
Accelerate Growth Earth Fertility 1
Bear Fruit Fertility 1
Bless Animals Fertility Beast 1
Bless Champion Fertility Earth 2
Bless Crops Fertility Earth 1
Bless Grave Death Earth 1
Bless Pregnancy Fertility Earth 2
Charisma Fertility Illusion Beast 1
Inviolable Earth Fertility Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Hate (Orlevingos) 70%
Honor 60%
Love (Family) 90%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 70%
Reputation 16%
Spirit Magic
Befuddle 2
Heal 4
Spirit Screen 3
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Ride (Horses) (5) 15%
Communication (+10%)
Dance (10) 45%
Orate (10) 25%
Sing (10) 70%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Craft (Wool) (10) 90%

Knowledge (+10%)
Battle (10) 25%
Cult Lore (Ernalda) (0) 25%
Farm (10) 95%
First Aid (10) 30%
Herd (5) 65%
Manage Household (10) 75%

Magic (+10%)
Meditate (0) 35%
Spirit Combat (20) 45%
Worship (Ernalda) (0) 85%
Perception (+10%)
Scan (25) 55%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 60%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 55%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 65%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Horses) (5) 15%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 45%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 25%
Sing (10) 70%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Craft (Wool) (10) 90%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 25%
Celestial Lore (5) 15%
Cult Lore (Ernalda) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 95%
First Aid (10) 30%
Game (15) 25%
Herd (5) 65%
Homeland Lore (Local) (30) 40%
Manage Household (10) 75%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Worship (Ernalda) (0) 85%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 60%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 55%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 60% 1D4+2 9
/6
Medium Shield 55% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 25% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
History: 400 Lunars
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)
Great spindle whorls and loom weights (+20 craft wool)