Keninna

Disorder Death Darkness

Entertainer of Sartar, Initiate of (Fonrit) Orjethulut

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Created at 2021/03/18 by Ville Koivumäki


Description

Keninna is Apprehensive and Ornery. She is a Common adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 11 55%
Constitution 15 75%
Size 12 60%
Dexterity 7 35%
Intelligence 17 85%
Power 15 75%
Charisma 10 50%
Attributes
Rune Points ((Fonrit) Orjethulut) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 15
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Darkness Darkness 60%
Earth Earth 40%
Death Death 75%
Disorder Disorder 75%
Rune Spells
Bind Ghost Death 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Patron) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 1
Coordination 1
Disruption 1
Protection 1
Strength 2
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (+5%)
Dance (10) 70%
Intimidate (15) 35%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (50) 85%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Play Instrument (5) 40%

Knowledge (+10%)
Cult Lore ((Fonrit) Orjethulut) (0) 40%
Farm (10) 50%
Herd (5) 25%
Lore (Local) (0) 20%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 50%
Worship ((Fonrit) Orjethulut) (0) 25%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 60%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (14) 9%
Drive (Chariot) (5) 0%
Jump (21) 16%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 70%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 35%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (50) 85%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 40%
Sleight (10) 15%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore ((Fonrit) Orjethulut) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 50%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship ((Fonrit) Orjethulut) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Human) (20) 40%
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 20%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 60%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 60% 1D8+1 8
/12
Medium Shield 35% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate