Sarsson

Earth Disorder Death

Philosopher of Old Tarsh, Initiate of Maran Gor

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Author: Machiavelli_The_Sly


Description

Sarsson is Sharp-Witted and Cheerful. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 11 55%
Constitution 14 70%
Size 14 70%
Dexterity 13 65%
Intelligence 15 75%
Power 10 50%
Charisma 11 55%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 90%
Fire/Sky Fire/Sky 40%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Blast Earth Earth Death 1
Command 2
Shake Earth Earth Disorder 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 60%
Love (Family) 60%
Love (Wisdom) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 19%
Spirit Magic
Bladesharp 2
Disruption 1
Heal 3
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Jump (39) 69%
Ride (Horse) (5) 15%
Communication (+0%)
Dance (10) 45%
Intimidate (15) 25%
Orate (10) 35%
Sing (10) 20%
Speak (Earthtongue) (0) 30%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Maran Gor) (0) 20%
Elder Race Lore (Elves) (5) 35%
Farm (10) 30%
Library Use (0) 15%
Lore (Local) (0) 15%
Read/Write (Old Tarsh) (0) 55%
Survival (15) 25%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 35%
Spirit Travel (0) 25%
Worship (Maran Gor) (0) 35%
Perception (+5%)
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
1H Axe (10) 50%
1H Spear (5) 25%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 69%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 45%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 35%
Sing (10) 20%
Speak (Earthtongue) (0) 30%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Maran Gor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 35%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 15%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 55%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 25%
Understand Herd Beast (0) 0%
Worship (Maran Gor) (0) 35%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 50%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 40% 1D4+1D4 7
/12
Small Axe 50% 1D6+1+1D4 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Writing implements & materials
Wooden carrying case
Blank parchments worth 50 L
One or two philosophical works
Bronze dagger
Walking staff
Small portable platform
Robes
50 L in coin