Merniria

Death Movement Darkness

Troll Warrior of Sartar, Rune Lord of Humakt

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Author: Machiavelli_The_Sly


Description

Merniria is Serious and Considerate. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 15 75%
Constitution 14 70%
Size 19 95%
Dexterity 13 65%
Intelligence 15 75%
Power 10 50%
Charisma 15 75%
Attributes
Rune Points (Humakt) 8
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Darkness Darkness 90%
Earth Earth 60%
Death Death 95%
Movement Movement 95%
Rune Spells
Bind Ghost Death 1
Detect Truth Truth 1
Oath Death Truth 2
Sever Spirit Death 3
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Hate (Aldryami) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 29%
Spirit Magic
Detect Enemies 1
Detect Undead 1
Disruption 1
Heal 2
Parry 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 80%
Ride (Horse) (5) 10%
Communication (+5%)
Dance (10) 20%
Disguise (5) 35%
Intimidate (15) 45%
Sing (10) 60%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 85%
Cult Lore (Humakt) (0) 65%
Farm (10) 60%
First Aid (10) 25%
Herd (5) 20%
Homeland Lore (Local) (30) 45%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 60%
Spirit Travel (0) 40%
Worship (Humakt) (0) 60%
Perception (+5%)
Darksense Scan (0) 15%
Listen (25) 80%
Scan (25) 40%
Ranged (+10%)
Crossbows (25) 45%
Javelin (10) 95%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
2H Mace (10) 85%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 60%
Shield (+10%)
Large Shield (15) 100%
Medium Shield (15) 90%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%

Agility (+0%)
Boat (5) 5%
Climb (40) 80%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (39) 39%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 35%
Fast Talk (5) 10%
Intimidate (15) 45%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 60%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 85%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 65%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 60%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 40%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 60%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (0) 15%
Insight (Species) (20) 25%
Listen (25) 80%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 45%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 95%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 85%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 60%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 100%
Medium Shield (15) 90%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 100% 1D6+1D6 6
/16
Two-handed Mace 85% 1D8+2+1D6 6
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 95% 1D10+1D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Heavy Mace
Other weapons
Sling
Large shield
Cuirboilli greaves and vambraces (each 3pts)
Light scale hauberk (4pts)
Open helm (4pts)
Owns INT x 100 bolgs