Jarnr Storm-Born

Death Harmony Moon

Bandit of Prax: Pol-Joni, Initiate of Seven Mothers

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Created at 2021/04/14 by Elwood


Description

Jarnr Storm-Born is Agnostic and Lying. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 12 60%
Constitution 11 55%
Size 11 55%
Dexterity 12 60%
Intelligence 14 70%
Power 8 40%
Charisma 14 70%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 8
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Darkness Darkness 60%
Moon Moon 80%
Death Death 85%
Harmony Harmony 85%
Rune Spells
Madness Moon 2
Mindblast Moon 2
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Band) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 8%
Spirit Magic
Control 4
Countermagic 1
Detect (Substance) 1
Detect Magic 1
Repair 3
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 75%
Communication (+5%)
Intimidate (15) 30%
Sing (10) 25%
Speak (New Pelorian) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Seven Mothers) (0) 40%
First Aid (10) 25%
Herd (5) 40%
Lore (Plant) (0) 15%
Peaceful Cut (10) 30%
Read/Write (New Pelorian) (0) 35%
Survival (15) 85%

Magic (-5%)
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 15%
Perception (+5%)
Track (5) 20%
Ranged (+5%)
Composite Bow (5) 20%

Melee (+5%)
Broadsword (10) 85%
Dagger (15) 30%
Lance (5) 30%
Shield (+5%)
Medium Shield (15) 70%
Stealth (+5%)
Hide (10) 45%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 75%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 25%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 35%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 85%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 15%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 20%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 85%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 30%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 70%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 85% 1D8+1 7
/12
Medium Shield 70% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L