Oneldaa Eorlsdottir

Death Water

Bandit of Prax: Bison Riders, Initiate of High King Elf

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Created at 2021/04/14 by Elwood


Description

Oneldaa Eorlsdottir is Fortunate and Belligerent. They is a Common adventurer. (They/Them)


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 14 70%
Dexterity 15 75%
Intelligence 15 75%
Power 17 85%
Charisma 5 25%
Attributes
Rune Points (High King Elf) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 30%
Fire/Sky Fire/Sky 40%
Water Water 60%
Death Death 75%
Rune Spells
Chameleon Plant 2
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Extinguish 1
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 25%
Ride (Bison) (5) 50%
Communication (+0%)
Intimidate (15) 25%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (High King Elf) (0) 40%
First Aid (10) 30%
Herd (5) 45%
Lore (Plant) (0) 20%
Peaceful Cut (10) 35%
Plant Lore (5) 35%
Survival (15) 75%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 60%
Worship (High King Elf) (0) 50%
Perception (+10%)
Scan (25) 45%
Track (5) 25%
Ranged (+15%)
Elf Bow (5) 35%
Javelin (10) 35%
Throwing Dagger (10) 35%

Melee (+15%)
1H Hammer (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Lance (5) 75%
Shield (+15%)
Medium Shield (15) 50%
Stealth (+0%)
Hide (10) 40%

Agility (+10%)
Boat (5) 25%
Climb (40) 50%
Dodge (30) 40%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Bison) (5) 50%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (High King Elf) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 35%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 75%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 35%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 35%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 35%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 75%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 50%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 40%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 75% 1D10+1+1D4 4
/10
Medium Shield 50% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L