Yolick yal Ron

Movement Illusion Darkness

Bandit of Old Tarsh, Initiate of Eurmal

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Author: zifire


Description


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Characteristics
Strength 15 75%
Constitution 10 50%
Size 13 65%
Dexterity 15 75%
Intelligence 14 70%
Power 16 80%
Charisma 22 110%
Attributes
Rune Points (Eurmal) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 23%
Darkness Darkness 68%
Earth Earth 10%
Moon Moon 44%
Disorder Disorder 65%
Illusion Illusion 85%
Movement Movement 85%
Rune Spells
Illusory Motion Illusion 1
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Illusory Substance Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Ground 8
Ground 8
Passions & Reputation
Devotion 60%
Fear (Confinement) 60%
Hate (Authority) 80%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 5%
Spirit Magic
Bladesharp 0
Demoralize 0
Disruption 0
Glamour 0
Heal 0
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (30) 70%
Ride (Horse) (5) 15%
Communication (+15%)
Bargain (5) 45%
Charm (15) 40%
Dance (10) 30%
Fast Talk (5) 80%
Intimidate (15) 40%
Sing (10) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+10%)
Conceal (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Cult Lore (Eurmal) (0) 30%
Farm (10) 30%
First Aid (10) 25%
Game (15) 30%
Lore (Plant) (0) 15%
Survival (15) 55%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 50%
Worship (Orlanth) (0) 25%
Worship (Eurmal) (0) 35%
Perception (+5%)
Track (5) 20%
Ranged (+10%)
Dagger, Throwing (5) 70%
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 45%
Broadsword (10) 30%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 40%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 70%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 45%
Charm (15) 40%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 80%
Intimidate (15) 40%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Eurmal) (0) 30%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 25%
Game (15) 30%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 55%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 25%
Worship (Eurmal) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 70%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 45%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 40%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 45% 1D8+2+1D4 7
/8
Fist 35% 1D3+1D4 8
/0
Medium Shield 50% 1D4+1D4 7
/12
Throwing Dagger 35% 1D4+1D4 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 25% 1D8 2 80m
Thrown Dagger 70% 1D4+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L