Uller

Death Truth Air

Heavy Infantry of Sartar, Initiate of Humakt

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Author: Tim Brittain


Description


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 16 80%
Dexterity 16 80%
Intelligence 16 80%
Power 16 80%
Charisma 12 60%
Attributes
Rune Points (Humakt) 4
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 75%
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Death Death 100%
Truth Truth 95%
Rune Spells
Detect Truth Truth 1
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Hate (Undead) 60%
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 20%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 50%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 30%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 65%
Worship (Humakt) (0) 50%
Perception (+5%)
Listen (25) 65%
Scan (25) 50%
Ranged (+15%)
Composite Bow (5) 65%
Javelin (10) 35%

Melee (+15%)
1H Mace (15) 70%
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 85%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (32) 42%
Drive (Chariot) (5) 15%
Jump (48) 58%
Ride (Horse) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 50%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 30%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 50%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 65%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 65%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 70%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 85%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 85% 1D8+1+1D6 4
/12
Dagger 40% 1D4+2+1D6 6
/6
Heavy Mace 70% 1D8+2+1D6 5
/10
Medium Shield 90% 1D4+1D6 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /5
16-18 L Arm 6 5 /4
13-15 R Arm 6 5 /4
12 Chest 5 7 /6
9-11 Abdomen 8 6 /5
5-8 L Leg 6 6 /5
1-4 R Leg 6 6 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L