Seniria

Beast Truth Fire/Sky

Chariot Driver of Sartar, Initiate of Lhankor Mhy

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Created at 2021/08/30 by Machiavelli_The_Sly


Description

Seniria is Receptive and Artistic. She is a Common adventurer. (She/Her)


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Characteristics
Strength 6 30%
Constitution 9 45%
Size 16 80%
Dexterity 7 35%
Intelligence 12 60%
Power 9 45%
Charisma 8 40%
Attributes
Rune Points (Lhankor Mhy) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 10
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 20%
Fire/Sky Fire/Sky 60%
Moon Moon 40%
Beast Beast 75%
Truth Truth 75%
Rune Spells
Truespeak Truth 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Detect (Substance) 1
Detect Enemies 1
Detect Spirit 1
Detect Trap 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Drive (Chariot) (5) 50%
Communication (-5%)
Dance (10) 25%
Sing (10) 25%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)

Knowledge (+0%)
Battle (10) 30%
Cult Lore (Lankhor Mhy) (0) 15%
Farm (10) 40%
First Aid (10) 20%
Herd (5) 15%
Lore (Local) (0) 15%
Read/Write (Old Tarsh) (0) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Lankhor Mhy) (0) 35%
Perception (+0%)
Scan (25) 50%
Ranged (-5%)
Javelin (10) 15%
Sling (5) 30%

Melee (-5%)
1H Spear (5) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 50%
Kick (15) 20%
Whip (5) 25%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Stealth (-10%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (14) 9%
Drive (Chariot) (5) 50%
Jump (21) 16%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 25%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 25%
Speak (Heortling) (50) 45%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Lankhor Mhy) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Lankhor Mhy) (0) 35%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 50%
Search (25) 25%
Track (5) 5%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 30%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 50%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 20%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 25%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2 9
/6
Medium Shield 25% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 30% 1D8 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple