Heavy sable rider

Man Death Moon

Heavy Cavalry of Prax: Sable Riders, Initiate of Seven Mothers

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Author: Ethan Wall


Description


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Characteristics
Strength 14 70%
Constitution 12 60%
Size 12 60%
Dexterity 10 50%
Intelligence 15 75%
Power 18 90%
Charisma 12 60%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 13
Healing Rate 2
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Moon Moon 70%
Death Death 75%
Man Man 75%
Rune Spells
Madness Moon 2
Mindblast Moon 2
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Bladesharp 3
Demoralize 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Sable Antelope) (5) 45%
Ride (Sable) (5) 70%
Communication (+5%)
Sing (10) 35%
Speak (New Pelorian) (0) 45%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+10%)
Battle (10) 75%
Cult Lore (Seven Mothers) (0) 40%
First Aid (10) 30%
Herd (5) 45%
Peaceful Cut (10) 35%
Read/Write (New Pelorian) (0) 25%
Survival (15) 45%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 50%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+10%)
Javelin (10) 65%

Melee (+10%)
1H Mace (15) 45%
1H Spear (5) 60%
Dagger (15) 35%
Kopis (10) 60%
Lance (5) 75%
Shield (+10%)
Medium Shield (15) 35%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (20) 25%
Drive (Chariot) (5) 10%
Jump (30) 35%
Ride (Horse) (5) 10%
Ride (Sable Antelope) (5) 45%
Ride (Sable) (5) 70%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 45%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 75%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (0) 0%
Customs (Sable Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (New Pelorian) (0) 25%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 65%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 45%
1H Spear (5) 60%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 60%
Lance (5) 75%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 35%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 60% 1D8+1+1D4 7
/12
Lance 75% 1D10+1+1D4 5
/10
Medium Shield 35% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L