Eostaharp

Earth Death Disorder

Thief of Longhome, Initiate of Foundchild

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Author: Alexander Marsh


Description

Eostaharp is Accident Prone and Creepy. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 15 75%
Constitution 16 80%
Size 19 95%
Dexterity 15 75%
Intelligence 13 65%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 18
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 90%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Long Home) 60%
Loyalty (Temple) 60%
Reputation 8%
Spirit Magic
Disruption 1
Mobility 1
Slow 1
Speedart 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 75%
Jump (45) 70%
Communication (+0%)
Disguise (5) 35%
Fast Talk (5) 35%
Sing (10) 20%
Manipulation (+10%)
Devise (5) 25%
Sleight (10) 75%

Knowledge (+5%)
Cult Lore (Foundchild) (0) 20%
Customs (Long Home) (45) 60%
Customs (Tarshite) (15) 30%
Lore (Local) (0) 15%
Peaceful Cut (10) 35%
Treat Poison (5) 20%

Magic (+5%)
Meditate (0) 25%
Worship (Foundchild) (0) 55%
Perception (+5%)
Track (5) 25%
Ranged (+10%)
Elf Bow (5) 40%

Melee (+10%)
Broadsword (15) 40%
Shield (+10%)
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 50%

Agility (+0%)
Boat (5) 5%
Climb (40) 75%
Dodge (30) 30%
Drive (Chariot) (5) 5%
Jump (45) 70%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 35%
Fast Talk (5) 35%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 50%
Speak (Tradetalk) (15) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 75%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Foundchild) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 60%
Customs (Tarshite) (15) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (25) 30%
First Aid (10) 15%
Game (15) 20%
Herd (15) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 35%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 20%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 55%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 40%
Javelin (15) 25%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (15) 25%
Sling (20) 30%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (10) 20%
2H Axe (20) 30%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (15) 40%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 40% 1D8+1+1D6 5
/12
Medium Shield 25% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark