Leera

Air Earth Illusion

Farmer of Sartar, God Talker of Eurmal

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Created at 2021/10/22 by pellepop


Description

Big, bad and dangerous


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Characteristics
Strength 18 90%
Constitution 11 55%
Size 11 55%
Dexterity 14 70%
Intelligence 15 75%
Power 13 65%
Charisma 15 75%
Attributes
Rune Points (Eurmal) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 80%
Darkness Darkness 20%
Earth Earth 70%
Moon Moon 10%
Illusion Illusion 65%
Rune Spells
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate 60%
Hate (Authority) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Detect Enemies 0
Heal 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (28) 88%
Jump (42) 72%
Ride (Donkey) (5) 45%
Communication (+5%)
Charm (15) 55%
Dance (10) 20%
Fast Talk (5) 25%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Craft (Donkey) (10) 50%

Knowledge (+5%)
Cult Lore (Eurmal) (0) 20%
Farm (10) 35%
First Aid (10) 50%
Herd (5) 35%
Lore (Local) (0) 20%
Manage Household (10) 45%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 25%
Perception (+5%)
Scan (25) 40%
Ranged (+15%)
Javelin (10) 45%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
2H Axe (5) 35%
Battle Axe (10) 60%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 88%
Drive (Chariot) (5) 15%
Jump (42) 72%
Ride (Horse) (5) 15%
Ride (Donkey) (5) 45%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 55%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 25%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Craft (Donkey) (10) 50%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Eurmal) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 50%
Game (15) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Eurmal) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 35%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 60%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2+1D4 7
/8
Dagger 40% 1D4+2+1D4 8
/6
Fist 40% 1D3+1D4 8
/0
Medium Shield 85% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 30% 1D8 2 80m
Thrown Javelin 45% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)