Garganded

Movement Death Moon

Merchant of Longhome, Initiate of (Fonrit) Orjethulut

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Created at 2022/01/12 by Joseba


Description

Garganded is Cheerful and Late. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 8 40%
Constitution 14 70%
Size 14 70%
Dexterity 15 75%
Intelligence 14 70%
Power 16 80%
Charisma 13 65%
Attributes
Rune Points ((Fonrit) Orjethulut) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Darkness Darkness 40%
Earth Earth 70%
Moon Moon 80%
Death Death 85%
Movement Movement 85%
Rune Spells
Morale Death Truth 2
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Long Home) 60%
Loyalty (Temple) 60%
Reputation 20%
Spirit Magic
Coordination 4
Disruption 1
Protection 5
Details
Standard of Living Free
Income 500 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Jump (45) 75%
Communication (+5%)
Bargain (5) 40%
Intimidate (15) 35%
Speak (Heortling) (0) 15%
Speak (Tradetalk) (15) 50%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore ((Fonrit) Orjethulut) (0) 20%
Customs (Heortling) (0) 15%
Evaluate (10) 70%
Manage Household (10) 55%
Shiphandling (0) 15%

Magic (+5%)
Meditate (0) 55%
Spirit Travel (0) 30%
Worship ((Fonrit) Orjethulut) (0) 25%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+10%)

Melee (+10%)
Broadsword (15) 55%
Lance (5) 25%
Shield (+10%)
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 75%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 40%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 35%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 15%
Speak (Own Language: Tarshite) (50) 55%
Speak (Tradetalk) (15) 50%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore ((Fonrit) Orjethulut) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 15%
Customs (Long Home) (45) 50%
Customs (Tarshite) (15) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 70%
Farm (25) 30%
First Aid (10) 15%
Game (15) 20%
Herd (15) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 55%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 55%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 30%
Understand Herd Beast (0) 0%
Worship ((Fonrit) Orjethulut) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (15) 25%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (15) 25%
Sling (20) 30%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (10) 20%
2H Axe (20) 30%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (15) 55%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 25%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 55% 1D8+1 6
/12
Large Shield 25% 1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Writing implements & materials
Fine clothes worth 40 L
Cultural weapons
500 L in goods
150 L in coins
Small statuette of trade god
Broad-rimmed leather hat (1 pt)
Leather greaves (1 pt)
leather vambraces (1 pt)
Linothorax (3 pts)
Staff