Garrik Wind-Rider

Beast Truth Air

Warrior Noble of Sartar, Initiate of Orlanth Adventurous

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Author: thattripletguy


Description

A young man.


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Characteristics
Strength 18 90%
Constitution 14 70%
Size 18 90%
Dexterity 13 65%
Intelligence 11 55%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 55%
Earth Earth 35%
Beast Beast 75%
Movement Movement 70%
Truth Truth 75%
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 16%
Details
Standard of Living Noble
Income 1200 L
Ransom 10000 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (26) 61%
Jump (39) 54%
Ride (Horse) (5) 25%
Ride (Horse) (5) 25%
Communication (+5%)
Charm (15) 35%
Dance (10) 20%
Intimidate (15) 35%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 50%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 45%
Bureacracy (0) 10%
Customs (Heortling) (0) 20%
Customs (Heortling) (25) 20%
Farm (10) 30%
Herd (5) 15%
Homeland Lore (Local) (30) 50%
Read/Write (Old Tarsh) (0) 25%

Magic (+0%)
Meditate (0) 5%
Sense Assassin (0) 10%
Spirit Combat (20) 35%
Perception (+0%)
Insight (Species) (20) 35%
Ranged (+10%)
Composite Bow (5) 35%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 35%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 35%
Rapier (5) 25%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 61%
Drive (Chariot) (5) 10%
Jump (39) 54%
Ride (Horse) (5) 25%
Ride (Horse) (5) 25%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 35%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 35%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 50%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 45%
Bureacracy (0) 10%
Celestial Lore (5) 5%
Customs (Heortling) (0) 20%
Customs (Heortling) (25) 20%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 50%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 25%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 10%
Spirit Combat (20) 35%
Perception (+0%)
Insight (Species) (20) 35%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 35%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 25%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 80% 1D8+1+1D6 5
/12
Medium Shield 50% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment