Kror

Death Truth Movement

Heavy Infantry of Sartar, Initiate of Humakt

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Author: Angelist


Description


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Characteristics
Strength 18 90%
Constitution 17 85%
Size 17 85%
Dexterity 17 85%
Intelligence 15 75%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 19
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 40%
Darkness Darkness 60%
Water Water 40%
Death Death 95%
Movement Movement 65%
Truth Truth 90%
Rune Spells
Shield Magic 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Honor 80%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 25%
Spirit Magic
Bladesharp 4
Detect Enemies 1
Heal 3
Protection 1
Strength 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Dodge (34) 84%
Ride (Horse) (5) 30%
Ride (Horse) (5) 30%
Swim (15) 35%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 50%
Sing (10) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)

Knowledge (+5%)
Alchemy (0) 15%
Battle (10) 70%
Cult Lore (Humakt) (0) 20%
Farm (10) 35%
First Aid (10) 50%
Herd (5) 20%
Treat Disease (5) 35%
Treat Poison (5) 35%

Magic (+0%)
Meditate (0) 5%
Sense Assassin (0) 30%
Spirit Combat (20) 35%
Spirit Travel (0) 10%
Worship (Orlanth) (0) 10%
Worship (Humakt) (0) 40%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 45%
Scan (25) 65%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 60%
Dagger (15) 45%
Fist (25) 55%
Grapple (25) 70%
Greatsword (5) 100%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 50%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (34) 84%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 30%
Ride (Horse) (5) 30%
Swim (15) 35%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 50%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 15%
Animal Lore (5) 10%
Battle (10) 70%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 50%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 35%
Treat Poison (5) 35%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 30%
Spirit Combat (20) 35%
Spirit Travel (0) 10%
Worship (Orlanth) (0) 10%
Worship (Humakt) (0) 40%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 45%
Scan (25) 65%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 60%
Dagger (15) 45%
Fist (25) 55%
Grapple (25) 70%
Greatsword (5) 100%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 55% 1D3+1D6 6
/0
Greatsword 100% 2D8+1D6 3
/12
Greatsword of Fuq 100% 2D8+1D6 5
/13
Special: Double Dmg after armour
Large Shield 70% 1D6+1D6 5
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 7 /7
16-18 L Arm 6 6 /6
13-15 R Arm 6 6 /6
12 Chest 5 8 /8
9-11 Abdomen 5 7 /7
5-8 L Leg 6 7 /7
1-4 R Leg 6 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L