Jardovar

Death Truth Air

Heavy Infantry of Sartar, Initiate of Humakt

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Author: Matt Ferguson


Description


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Characteristics
Strength 18 90%
Constitution 16 80%
Size 13 65%
Dexterity 14 70%
Intelligence 12 60%
Power 15 75%
Charisma 19 95%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 20%
Fire/Sky Fire/Sky 70%
Death Death 85%
Truth Truth 85%
Rune Spells
Morale Death Truth 2
Oath Death Truth 2
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Deity: Humakt) 70%
Honor 70%
Honor (Sartar) 60%
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Tribe / Sartar) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Bladesharp 0
Demoralize 0
Fireblade 0
Parry 0
Vigor 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 20%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 65%
Orate (10) 60%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 100%
Cult Lore (Humakt) (0) 25%
Farm (10) 30%
First Aid (10) 25%
Herd (5) 15%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Humakt) (0) 50%
Perception (+0%)
Listen (25) 45%
Scan (25) 60%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 45%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 60%
Dagger (15) 35%
Greatsword (5) 85%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 65%
Intrigue (5) 15%
Orate (10) 60%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 100%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 50%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 45%
Scan (25) 60%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 45%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 60%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 85%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Greatsword 85% 2D8+1D4 5
/12
Medium Shield 65% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 25% 1D8+1 2 100m
Heavy Crossbow 35% 2D6+2 2 120m
Thrown Axe 20% 1D6+1D2 2 20m
Thrown Javelin 45% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L