Hardovar Tarasar the Jacktooth

Death Truth Earth

Herder of Prax: Impala Rider, Initiate of Babeester Gor

Thumbnail

Created at 2022/03/24 by Adam Clark


Description

Hardovar Tarasar the Jacktooth is Bad and Horrible. He is a Heroic adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 12 60%
Constitution 11 55%
Size 8 40%
Dexterity 17 85%
Intelligence 13 65%
Power 8 40%
Charisma 8 40%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 8
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 40%
Earth Earth 80%
Fire/Sky Fire/Sky 70%
Death Death 85%
Truth Truth 85%
Rune Spells
Berserker Death Beast 2
Slash Death 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Bladesharp 1
Demoralize 2
Heal 1
Strength 2
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 54%
Jump (51) 71%
Ride (Impala) (5) 50%
Communication (-5%)
Intimidate (15) 20%
Speak (Earthtongue) (0) 20%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 5%
Manipulation (+15%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Babeester Gor) (0) 40%
First Aid (10) 25%
Herd (5) 95%
Peaceful Cut (10) 85%
Survival (15) 30%

Magic (-5%)
Spirit Combat (20) 35%
Worship (Babeester Gor) (0) 15%
Perception (+5%)
Scan (25) 40%
Track (5) 20%
Ranged (+15%)
Composite Bow (5) 95%
Dagger, Throwing (5) 45%
Javelin (10) 45%

Melee (+15%)
1H Axe (10) 40%
2H Axe (5) 40%
Dagger (15) 35%
Shortsword (10) 35%
Shield (+15%)
Small Shield (15) 50%
Stealth (+20%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 54%
Drive (Chariot) (5) 15%
Jump (51) 71%
Ride (Horse) (5) 15%
Ride (Impala) (5) 50%
Swim (15) 25%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 5%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 20%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 5%
Speak (Earthtongue) (0) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 5%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Babeester Gor) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 95%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 85%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 15%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 95%
Crossbows (25) 40%
Dagger, Throwing (5) 45%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 40%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 40%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 35%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 35%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 50%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 40% Special 7
/0
Small Shield 50% 1D3 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal