Eldoral Son of Harvikk

Air Movement Man

Farmer of Sartar, Initiate of Orlanth Adventurous

Haraborn Clan | Colymar Tribe Thumbnail

Created at 2022/04/03 by David Hixon


Description


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Characteristics
Strength 18 90%
Constitution 16 80%
Size 14 70%
Dexterity 10 50%
Intelligence 14 70%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 17
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 80%
Earth Earth 50%
Water Water 40%
Man Man 75%
Movement Movement 75%
Rune Spells
Earth Shield Earth Air 3
Flight Air Movement 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Hate (Lunar Empire) 60%
Honor 60%
Love (Family) 70%
Love (Saved From Freezing) 60%
Loyalty (Argrath) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 14%
Spirit Magic
Bladesharp 1
Heal 2
Protection 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Communication (+5%)
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Craft (Redsmithing) (10) 60%

Knowledge (+5%)
Farm (10) 75%
First Aid (10) 25%
Herd (5) 60%
Manage Household (10) 45%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 85%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 65%
Dodge (20) 25%
Drive (Chariot) (5) 10%
Jump (30) 35%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Craft (Redsmithing) (10) 60%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 75%
First Aid (10) 25%
Game (15) 20%
Herd (5) 60%
Homeland Lore (Local) (30) 35%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 85%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 40% 1D8+2+1D4 8
/8
1H Short Spear 85% 1D6+1+1D4 7
/10
Medium Shield 80% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 25% 1D8+1 3 100m
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
History: 300 Lunars
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)