Jarakt Quickste

Movement Death Water

Hunter of Prax: Impala Rider, Initiate of Engizi

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Created at 2022/05/01 by CampParasite


Description

Jarakt Quickste is Disinterested and Conscientious. He is a Common adventurer. (He/Him)


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Characteristics
Strength 11 55%
Constitution 11 55%
Size 9 45%
Dexterity 16 80%
Intelligence 12 60%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Engizi) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 40%
Darkness Darkness 20%
Fire/Sky Fire/Sky 10%
Water Water 60%
Death Death 75%
Movement Movement 75%
Rune Spells
Dismiss Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Devotion (Engizi) 60%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Extinguish 1
Heal 1
Mobility 1
Shimmer 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 30%
Jump (48) 63%
Ride (Impala) (5) 55%
Swim (15) 30%
Communication (+0%)
Speak (Boatspeech) (0) 15%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+0%)
Animal Lore (5) 35%
Cult Lore (Engizi) (0) 60%
Herd (5) 35%
Lore (Local) (0) 10%
Peaceful Cut (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 40%
Worship (Engizi) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Track (5) 35%
Ranged (+5%)
Composite Bow (5) 60%
Elf Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Mace (15) 30%
Dagger (15) 25%
Greatsword (5) 20%
Shortsword (10) 25%
Shield (+5%)
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 25%

Agility (+5%)
Boat (5) 30%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 63%
Ride (Horse) (5) 10%
Ride (Impala) (5) 55%
Swim (15) 30%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 10%
Speak (Boatspeech) (0) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 35%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Engizi) (0) 60%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Engizi) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 35%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 60%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 30%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 25%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 20%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 25%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special 7
/0
Small Shield 30% 1D3 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L