Kant

Disorder Man Earth

Herder of Prax: Bison Riders, Initiate of Daka Fal

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Created at 2022/09/27 by Tinytimidfluffybunny


Description

Kant is Proper and Fanatical. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 11 55%
Constitution 13 65%
Size 18 90%
Dexterity 6 30%
Intelligence 12 60%
Power 14 70%
Charisma 10 50%
Attributes
Rune Points (Daka Fal) 3
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 80%
Fire/Sky Fire/Sky 40%
Disorder Disorder 85%
Man Man 85%
Rune Spells
Incarnate Ancestor Man 3
Resurrect Harmony Man Fate 3
Summon Specific Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Bludgeon 2
Coordination 3
Demoralize 2
Silence 1
Visibility 2
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-10%)
Climb (40) 40%
Ride (Bison) (5) 30%
Communication (+0%)
Orate (10) 35%
Sing (10) 20%
Speak (Spiritspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)

Knowledge (+0%)
Animal Lore (5) 15%
Cult Lore (Daka Fal) (0) 50%
Customs (Heortling) (0) 25%
First Aid (10) 20%
Herd (5) 90%
Lore (Local) (0) 10%
Peaceful Cut (10) 80%
Survival (15) 25%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 60%
Worship (Daka Fal) (0) 25%
Perception (+0%)
Scan (25) 35%
Track (5) 15%
Ranged (-5%)
Javelin (10) 45%

Melee (-5%)
Broadsword (10) 15%
Dagger (15) 20%
Lance (5) 25%
Shield (-5%)
Medium Shield (15) 30%
Stealth (-15%)

Agility (-10%)
Boat (5) -5%
Climb (40) 40%
Dodge (12) 2%
Drive (Chariot) (5) -5%
Jump (18) 8%
Ride (Bison) (5) 30%
Ride (Horse) (5) -5%
Swim (15) 5%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 35%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Spiritspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Daka Fal) (0) 50%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 25%
Customs (Heortling) (0) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 20%
Game (15) 15%
Herd (5) 90%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 80%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Daka Fal) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 35%
Search (25) 25%
Track (5) 15%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 45%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 0%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 5%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 25%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 10%
Medium Shield (15) 30%
Small Shield (15) 10%
Stealth (-15%)
Hide (10) -5%
Move Quietly (10) -5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 25% 1D10+1+1D4 5
/10
Medium Shield 30% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10+1D2 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal