Hend of Heortan Surev Shieldes Cliff-Diver

Man Harmony Water

Farmer of Longhome, Initiate of Dormal the Sailor

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Created at 2022/11/09 by coffeemancer


Description

Hend of Heortan Surev Shieldes Cliff-Diver is Fun Loving and Cranky. They is a Common adventurer.


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 17 85%
Dexterity 9 45%
Intelligence 12 60%
Power 11 55%
Charisma 8 40%
Attributes
Rune Points (Dormal the Sailor) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 30%
Water Water 60%
Harmony Harmony 75%
Man Man 75%
Rune Spells
Float Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Love (Sea) 60%
Loyalty (Long Home) 60%
Reputation 10%
Spirit Magic
Farsee 1
Repair 3
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Boat (5) 25%
Climb (40) 55%
Swim (15) 55%
Communication (-5%)
Manipulation (+0%)
Craft (Arms) (10) 25%
Craft (Woodworking) (10) 20%
Play Instrument (5) 15%

Knowledge (+0%)
Cult Lore (Dormal The Sailor) (5) 20%
Customs (Long Home) (45) 55%
First Aid (10) 20%
Herd (15) 30%
Lore (Local) (0) 15%
Manage Household (10) 50%
Shiphandling (0) 5%

Magic (+0%)
Meditate (0) 25%
Worship (Dormal The Sailor) (5) 25%
Perception (+0%)
Scan (25) 45%
Ranged (+0%)
Javelin (15) 30%

Melee (+0%)
Shield (+0%)
Medium Shield (15) 40%
Stealth (-10%)

Agility (-5%)
Boat (5) 25%
Climb (40) 55%
Dodge (18) 13%
Jump (27) 22%
Swim (15) 55%
Communication (-5%)
Charm (15) 10%
Dance (10) 5%
Intimidate (15) 10%
Orate (10) 5%
Sing (10) 5%
Speak (Own Language: Tarshite) (50) 45%
Speak (Tradetalk) (15) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 25%
Craft (Woodworking) (10) 20%
Devise (5) 5%
Play Instrument (5) 15%
Sleight (10) 10%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 10%
Celestial Lore (5) 5%
Cult Lore (Dormal The Sailor) (5) 20%
Customs (Long Home) (45) 55%
Customs (Tarshite) (15) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (25) 25%
First Aid (10) 20%
Game (15) 15%
Herd (15) 30%
Homeland Lore (Local) (30) 30%
Lore (Local) (0) 15%
Manage Household (10) 50%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Shiphandling (0) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Spirit Combat (10) 10%
Worship (Dormal The Sailor) (5) 25%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 45%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (15) 30%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (15) 15%
Sling (20) 20%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (10) 10%
2H Axe (20) 20%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (15) 15%
Dagger (15) 15%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 40%
Small Shield (15) 15%
Stealth (-10%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 25% 1D3+1D4 8
/0
Medium Shield 40% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 30% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)