Enastgian Horsarsson

Movement Illusion Water

Fisher of Longhome, Initiate of Engizi

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Created at 2022/11/09 by coffeemancer


Description

Enastgian Horsarsson is Withdrawn and Awful. He is a Common adventurer. (He/Him)


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Characteristics
Strength 8 40%
Constitution 9 45%
Size 13 65%
Dexterity 16 80%
Intelligence 16 80%
Power 14 70%
Charisma 8 40%
Attributes
Rune Points (Engizi) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 20%
Darkness Darkness 40%
Earth Earth 10%
Water Water 60%
Illusion Illusion 75%
Movement Movement 75%
Rune Spells
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Long Home) 60%
Loyalty (Temple) 60%
Reputation 5%
Spirit Magic
Extinguish 4
Mobility 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 70%
Climb (40) 55%
Jump (48) 63%
Swim (15) 60%
Communication (-5%)
Speak (Boatspeech) (0) 10%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+5%)
Cult Lore (Engizi) (0) 20%
First Aid (10) 25%
Lore (River) (0) 35%

Magic (+5%)
Meditate (0) 30%
Worship (Engizi) (0) 40%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Self Bow (15) 45%
Thrown Axe (10) 30%

Melee (+10%)
1H Mace (15) 35%
1H Spear (10) 30%
Shield (+10%)
Large Shield (15) 35%
Stealth (+5%)

Agility (+5%)
Boat (5) 70%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 63%
Ride (Horse) (5) 10%
Swim (15) 60%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 5%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 5%
Speak (Boatspeech) (0) 10%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 45%
Speak (Tradetalk) (15) 10%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Engizi) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 50%
Customs (Tarshite) (15) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (25) 30%
First Aid (10) 25%
Game (15) 20%
Herd (15) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Engizi) (0) 40%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (15) 25%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (15) 45%
Sling (20) 30%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 30%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 35%
1H Spear (10) 30%
2H Axe (20) 30%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (15) 25%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 35% 1D3 7
/0
Large Shield 35% 1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 45% 1D6+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L