Hardast

Illusion Death Earth

Herder of Prax: Bison Riders, Rune Lord of Humakt

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Created at 2022/11/25 by Machiavelli_The_Sly


Description

Hardast is Nibbler and Conceited. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 16 80%
Size 14 70%
Dexterity 12 60%
Intelligence 15 75%
Power 15 75%
Charisma 15 75%
Attributes
Rune Points (Humakt) 8
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 17
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 90%
Fire/Sky Fire/Sky 70%
Death Death 95%
Illusion Illusion 95%
Rune Spells
Bind Ghost Death 1
Detect Truth Truth 1
Morale Death Truth 2
Oath Death Truth 2
Sever Spirit Death 3
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Detect Enemies 1
Disruption 1
Fireblade 4
Heal 9
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 90%
Jump (36) 61%
Ride (Bison) (5) 80%
Communication (+5%)
Intimidate (15) 60%
Intrigue (5) 50%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+5%)
Animal Lore (5) 20%
Bureacracy (0) 15%
Cult Lore (Humakt) (0) 45%
Customs (Bison Tribe) (25) 40%
First Aid (10) 25%
Herd (5) 110%
Homeland Lore (Local) (30) 60%
Lore (Local) (0) 15%
Peaceful Cut (10) 60%
Survival (15) 55%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 85%
Spirit Dance (0) 45%
Worship (Humakt) (0) 45%
Perception (+5%)
Listen (25) 95%
Scan (25) 80%
Search (25) 40%
Track (5) 20%
Ranged (+5%)
Crossbows (25) 40%
Javelin (10) 60%

Melee (+5%)
Broadsword (10) 25%
Dagger (15) 40%
Grapple (25) 40%
Lance (5) 25%
Shield (+5%)
Medium Shield (15) 65%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 90%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 61%
Ride (Bison) (5) 80%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 60%
Intrigue (5) 50%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 15%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 45%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 110%
Homeland Lore (Local) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 60%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 55%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 45%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 95%
Scan (25) 80%
Search (25) 40%
Track (5) 20%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 40%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 60%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 30%
Grapple (25) 40%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 25%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 65%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 9
/6
Medium Shield 65% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal