Kallale Manyr

Movement Truth Fire/Sky

Herder of Dark Trolls, Initiate of Lhankor Mhy

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Created at 2023/01/08 by TabbyKat


Description

Kallale Manyr is Imaginative and Truthful. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 7 35%
Size 25 125%
Dexterity 11 55%
Intelligence 18 90%
Power 13 65%
Charisma 8 40%
Attributes
Rune Points (Lhankor Mhy) 3
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 0
Runes
Darkness Darkness 70%
Earth Earth 40%
Fire/Sky Fire/Sky 80%
Movement Movement 85%
Truth Truth 85%
Rune Spells
Mind Read Truth 2
Reconstruction Truth 3
Truespeak Truth 2
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 60%
Reputation 11%
Spirit Magic
Detect Magic 1
Detect Trap 1
Farsee 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-15%)
Climb (40) 35%
Communication (+0%)
Sing (10) 50%
Manipulation (+10%)

Knowledge (+10%)
Animal Lore (5) 25%
Cult Lore (Lankhor Mhy) (0) 25%
First Aid (10) 30%
Herd (5) 70%
Homeland Lore (Local) (30) 50%
Lore (Local) (0) 35%
Peaceful Cut (10) 75%

Magic (+5%)
Meditate (0) 10%
Worship (Lankhor Mhy) (0) 25%
Perception (+10%)
Listen (35) 55%
Scan (25) 55%
Track (5) 25%
Ranged (+10%)
Rock (15) 50%
Sling (20) 85%

Melee (+10%)
2H Hammer (20) 40%
Shield (+10%)
Large Shield (25) 55%
Stealth (-10%)

Agility (-15%)
Boat (5) -10%
Climb (40) 35%
Dodge (22) 7%
Drive (Chariot) (5) -10%
Jump (33) 18%
Ride (Horse) (0) 0%
Swim (15) 0%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (25) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 50%
Speak (Darktongue) (50) 50%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 25%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Lankhor Mhy) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 70%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 35%
Lore (Troll) (25) 35%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 75%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Lankhor Mhy) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+10%)
Darksense Scan (25) 35%
Darksense Search (25) 35%
Insight (Species) (20) 30%
Listen (35) 55%
Scan (25) 55%
Search (25) 35%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 50%
Self Bow (5) 15%
Sling (20) 85%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (20) 40%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (25) 55%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (-10%)
Hide (20) 10%
Move Quietly (20) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Great Hammer 40% 2D6+2+2D6 4
/5
Large Shield 55% 1D6+2D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 85% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal