Caranth

Beast Disorder Earth

Crafter of Prax: Pol-Joni, Initiate of Maran Gor

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Created at 2023/02/23 by sudabdja,dj gasdajdk


Description

Caranth is Troubled and Lazy. He is a Common adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 16 80%
Size 9 45%
Dexterity 12 60%
Intelligence 10 50%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Maran Gor) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 60%
Moon Moon 40%
Beast Beast 75%
Disorder Disorder 75%
Rune Spells
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Patron) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Befuddle 2
Bladesharp 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 50%
Communication (+5%)
Art (5) 20%
Bargain (5) 20%
Dance (10) 35%
Intimidate (15) 30%
Speak (Earthtongue) (0) 50%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Craft (Arms) (10) 30%
Devise (5) 20%

Knowledge (+0%)
Cult Lore (Maran Gor) (0) 15%
Evaluate (10) 20%
Herd (5) 35%
Lore (Local) (0) 20%
Manage Household (10) 50%
Peaceful Cut (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 50%
Worship (Maran Gor) (0) 20%
Perception (+0%)
Insight (Human) (20) 30%
Ranged (+0%)
Composite Bow (5) 15%
Thrown Axe (10) 20%

Melee (+0%)
1H Axe (10) 30%
Broadsword (10) 25%
Dagger (15) 50%
Lance (5) 15%
Shield (+0%)
Medium Shield (15) 30%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 50%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 20%
Bargain (5) 20%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Earthtongue) (0) 50%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 30%
Devise (5) 20%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Maran Gor) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 20%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 50%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Maran Gor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Human) (20) 30%
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 15%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 10%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 20%

Melee (+0%)
1H Axe (10) 30%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 5%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (10) 25%
Dagger (15) 50%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 15%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2 9
/6
Medium Shield 30% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Set of tools
Crafted goods worth 100 L
20 L in coin
Cultural weapon