Ivarna Red-Fur

Death Illusion Moon

Fisher of Esrolia, Initiate of Foundchild

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Created at 2023/04/20 by Raven Shadowz


Description

Ivarna Red-Fur is Petulant and Defiant. She is a Common adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 11 55%
Size 12 60%
Dexterity 9 45%
Intelligence 15 75%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Foundchild) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 50%
Moon Moon 60%
Death Death 75%
Illusion Illusion 75%
Rune Spells
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Reputation 5%
Spirit Magic
Mobility 1
Multimissile 2
Slow 1
Speedart 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 35%
Swim (15) 45%
Communication (+5%)
Bargain (5) 15%
Dance (10) 25%
Intrigue (5) 15%
Sing (10) 30%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Foundchild) (0) 20%
Customs (Esrolian) (25) 40%
Farm (10) 40%
First Aid (10) 30%
Lore (Local) (0) 15%
Lore (River) (0) 35%
Peaceful Cut (10) 35%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Worship (Foundchild) (0) 25%
Perception (+5%)
Scan (25) 40%
Track (5) 55%
Ranged (+5%)
Self Bow (5) 40%
Thrown Axe (10) 25%

Melee (+5%)
1H Spear (5) 30%
Battle Axe (10) 30%
Kopis (10) 25%
Lance (5) 20%
Rapier (5) 20%
Shield (+5%)
Large Shield (15) 50%
Medium Shield (15) 35%
Small Shield (15) 35%
Stealth (+5%)

Agility (+0%)
Boat (5) 35%
Climb (40) 40%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 5%
Swim (15) 45%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 15%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 30%
Speak (Esrolian) (50) 55%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Foundchild) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Esrolian) (25) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 35%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 55%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 40%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 25%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 30%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 30%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 20%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 50%
Medium Shield (15) 35%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 30% 1D8+2 8
/8
Large Shield 50% 1D6 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 40% 1D6+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L