Bear

Air Illusion Fire/Sky

Hunter of Sartar, Initiate of Odayla

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Created at 2023/05/15 by Mizri


Description


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Characteristics
Strength 16 80%
Constitution 14 70%
Size 11 55%
Dexterity 12 60%
Intelligence 10 50%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Odayla) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 100%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Water Water 20%
Illusion Illusion 100%
Rune Spells
Bear's Skin Beast 3
Movement
Ground 8
Passions & Reputation
Love (Family) 90%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Bladesharp 1
Heal 1
Protection 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 10%
Communication (+5%)
Dance (10) 20%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 15%

Knowledge (+0%)
Animal Lore (5) 45%
Cult Lore (Odayla) (0) 40%
Farm (10) 30%
Herd (5) 15%
Lore (Local) (0) 10%
Peaceful Cut (10) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Odayla) (0) 20%
Perception (+0%)
Listen (25) 70%
Scan (25) 35%
Track (5) 80%
Ranged (+0%)
Composite Bow (5) 70%
Javelin (10) 20%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 30%
Broadsword (10) 50%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 55%
Stealth (+0%)
Hide (10) 20%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 15%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 45%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Odayla) (0) 40%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 30%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Odayla) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 70%
Scan (25) 35%
Search (25) 25%
Track (5) 80%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 70%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 30%
Broadsword (10) 50%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 55%
Small Shield (15) 15%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L