Arrentale Sweet

Death Illusion Darkness

Fisher of Lunar Empire, Initiate of Seven Mothers

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Created at 2023/06/01 by Friki Vetusto


Description

Arrentale Sweet is Rough and Nervous. She is a Common adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 13 65%
Size 13 65%
Dexterity 10 50%
Intelligence 14 70%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 20%
Darkness Darkness 60%
Fire/Sky Fire/Sky 40%
Moon Moon 10%
Death Death 75%
Illusion Illusion 75%
Rune Spells
Regrow Limb Fertility Movement Moon 2
Movement
Ground 8
Passions & Reputation
Devotion (Seven Mothers) 60%
Loyalty (Clan) 60%
Loyalty (Lunar Empire) 60%
Loyalty (Red Emperor) 70%
Reputation 5%
Spirit Magic
Darkwall 2
Detect (Substance) 1
Detect Spirit 1
Glamour 2
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 35%
Climb (40) 50%
Swim (15) 45%
Communication (+0%)
Intrigue (5) 15%
Sing (10) 50%
Speak (New Pelorian) (0) 30%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Seven Mothers) (0) 35%
Customs (Lunar Empire) (0) 25%
First Aid (10) 25%
Lore (River) (0) 35%
Read/Write (New Pelorian) (0) 30%

Magic (+0%)
Meditate (0) 5%
Sorcery (Spell) (0) 30%
Spirit Combat (20) 30%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Scan (25) 50%
Ranged (+5%)
Self Bow (5) 30%

Melee (+5%)
1H Spear (5) 20%
Kopis (10) 25%
Shield (+5%)
Medium Shield (15) 45%
Stealth (+0%)
Hide (10) 20%

Agility (+0%)
Boat (5) 35%
Climb (40) 50%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 45%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 15%
Orate (10) 10%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 30%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (10) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 35%
Customs (Heortling) (0) 0%
Customs (Lunar Empire) (0) 25%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 30%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 30%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 25%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3+1D4 9
/0
Medium Shield 45% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L