Kadrak

Fire/Sky Beast Death

Hunter of Prax - Agimori, Initiate of Foundchild

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Created at 2023/07/16 by bazman


Description


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Characteristics
Strength 25 125%
Constitution 17 85%
Size 17 85%
Dexterity 12 60%
Intelligence 20 100%
Power 15 75%
Charisma 16 80%
Attributes
Rune Points (Foundchild) 9
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 19
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 40%
Earth Earth 20%
Fire/Sky Fire/Sky 90%
Beast Beast 90%
Death Death 90%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 10
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 80%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Disruption 0
Mobility 0
Protection 0
Silence 0
Slow 0
Speedart 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+10%)
Intimidate (15) 35%
Sing (10) 30%
Manipulation (+25%)
Conceal (5) 40%

Knowledge (+10%)
Animal Lore (5) 45%
Battle (10) 40%
Cult Lore (Foundchild) (0) 50%
Peaceful Cut (10) 85%

Magic (+5%)
Meditate (0) 10%
Worship (Foundchild) (0) 50%
Perception (+10%)
Listen (35) 65%
Scan (50) 80%
Track (50) 105%
Ranged (+25%)
Composite Bow (5) 95%

Melee (+25%)
1H Mace (15) 75%
Shield (+25%)
Large Shield (25) 60%
Stealth (+0%)
Hide (40) 50%
Move Quietly (40) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (24) 34%
Drive (Chariot) (5) 15%
Jump (36) 46%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Manipulation (+25%)
Conceal (5) 40%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Animal Lore (5) 45%
Battle (10) 40%
Celestial Lore (5) 15%
Cult Lore (Foundchild) (0) 50%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 85%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 25%
Worship (Foundchild) (0) 50%
Perception (+10%)
Insight (Species) (20) 30%
Listen (35) 65%
Scan (50) 80%
Search (50) 60%
Track (50) 105%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 95%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (30) 55%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 75%
1H Spear (30) 55%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (30) 55%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (20) 45%
Whip (5) 30%
Shield (+25%)
Large Shield (25) 60%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+0%)
Hide (40) 50%
Move Quietly (40) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Heavy Mace 75% 1D8+2+2D6 7
/10
Large Shield 60% 1D6+2D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L