Ezekian Howzit

Movement Truth Air

Heavy Infantry of Sartar, Initiate of Orlanth

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Created at 2023/07/26 by magic_magpie


Description


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Characteristics
Strength 16 80%
Constitution 11 55%
Size 17 85%
Dexterity 19 95%
Intelligence 12 60%
Power 12 60%
Charisma 8 40%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D6
DEX Strike Rank 0
Hit Points 13
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 55%
Water Water 55%
Movement Movement 75%
Truth Truth 75%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Summons of Evil Air 3
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Harse) (5) 15%
Communication (-5%)
Dance (10) 10%
Orate (10) 35%
Sing (10) 45%
Speak (Stormspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 65%
Cult Lore (Orlanth) (0) 15%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 15%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 30%
Perception (+0%)
Listen (25) 35%
Scan (25) 45%
Ranged (+10%)
Composite Bow (5) 40%
Javelin (10) 80%

Melee (+10%)
1H Spear (5) 75%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 40%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (38) 43%
Drive (Chariot) (5) 10%
Jump (57) 62%
Ride (Horse) (5) 10%
Ride (Harse) (5) 15%
Swim (15) 20%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 35%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 45%
Speak (Stormspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 65%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 15%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 35%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 30%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 45%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 40%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 80%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 75%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 75% 1D6+1+1D6 3
/10
Large Shield 85% 1D6+1D6 4
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10+1D3 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L