Andros Staff

Disorder Illusion Fire/Sky

Fisher of Sartar, Initiate of Eurmal

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Created at 2023/08/03 by Richard Melvin


Description

Andros Staff is Thrifty and Irritating. He is a Common adventurer. (He/Him)


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Characteristics
Strength 8 40%
Constitution 12 60%
Size 15 75%
Dexterity 8 40%
Intelligence 18 90%
Power 9 45%
Charisma 6 30%
Attributes
Rune Points (Eurmal) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 13
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 30%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Disorder Disorder 75%
Illusion Illusion 75%
Rune Spells
Illusory Motion Illusion 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Disruption 1
Shimmer 4
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (-5%)
Boat (5) 30%
Dodge (16) 31%
Ride (Horse) (5) 5%
Swim (15) 50%
Communication (+0%)
Charm (15) 25%
Dance (10) 15%
Fast Talk (5) 20%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+10%)
Cult Lore (Eurmal) (0) 25%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Lore (River) (0) 40%

Magic (+0%)
Meditate (0) 50%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 20%
Perception (+10%)
Scan (25) 55%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 55%

Melee (+5%)
1H Spear (5) 30%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 55%
Stealth (+0%)

Agility (-5%)
Boat (5) 30%
Climb (40) 35%
Dodge (16) 31%
Drive (Chariot) (5) 0%
Jump (24) 19%
Ride (Horse) (5) 5%
Swim (15) 50%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 25%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 20%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 50%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 55%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 30%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 55%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 30% 1D6+1 7
/10
Medium Shield 55% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 55% 1D10 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L