Nathem, figlio di Nhean

Movement Beast Disorder

Bandit of Prax: Bison Riders, Initiate of Daka Fal

Midara Clan | Sartar Tribe Thumbnail

Created at 2023/08/03 by Marco Vercellino


Description


Text Notes (0)
Characteristics
Strength 14 70%
Constitution 16 80%
Size 16 80%
Dexterity 18 90%
Intelligence 12 60%
Power 15 75%
Charisma 10 50%
Attributes
Rune Points (Daka Fal) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Darkness Darkness 20%
Earth Earth 50%
Beast Beast 75%
Death Death 60%
Disorder Disorder 70%
Movement Movement 90%
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Band) 60%
Loyalty (Tribe) 30%
Reputation 4%
Spirit Magic
Protection 3
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (36) 60%
Jump (54) 15%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 25%
Sing (10) 20%
Speak (Old Tarsh) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+0%)
Animal Lore (5) 35%
Battle (10) 15%
Cult Lore (Yinkin) (0) 20%
Farm (10) 25%
First Aid (10) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Peaceful Cut (10) 55%
Survival (15) 35%

Magic (+5%)
Meditate (0) 35%
Spirit Combat (20) 40%
Worship (Yinkin) (0) 35%
Perception (+0%)
Listen (25) 50%
Scan (25) 60%
Search (25) 45%
Track (5) 50%
Ranged (+10%)
Composite Bow (5) 75%
Javelin (10) 50%

Melee (+10%)
2H Spear (15) 15%
Broadsword (10) 30%
Dagger (15) 35%
Lance (5) 30%
Shortsword (10) 50%
Shield (+10%)
Medium Shield (15) 35%
Small Shield (15) 55%
Stealth (+5%)
Hide (10) 30%
Move Quietly (10) 55%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (36) 60%
Drive (Chariot) (5) 15%
Jump (54) 15%
Ride (5) 15%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (50) 50%
Speak (Old Tarsh) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Animal Lore (5) 35%
Battle (10) 15%
Celestial Lore (5) 5%
Cult Lore (Yinkin) (0) 20%
Customs (Sartar) (25) 25%
Evaluate (10) 10%
Farm (10) 25%
First Aid (10) 20%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 55%
Plant Lore (5) 5%
Survival (15) 35%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 35%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Yinkin) (0) 35%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 50%
Scan (25) 60%
Search (25) 45%
Track (5) 50%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 75%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 50%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 30%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 50%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 35%
Small Shield (15) 55%
Stealth (+5%)
Hide (10) 30%
Move Quietly (10) 55%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Shortsword 50% 1D6+1+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 1 5 /5
12 Chest 1 7 /7
9-11 Abdomen 1 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L