Biff

Man Death Movement

Herder of Prax: Pol-Joni, Initiate of Waha

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Created at 2023/11/12 by Phil Jack


Description


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Characteristics
Strength 17 85%
Constitution 11 55%
Size 8 40%
Dexterity 21 105%
Intelligence 18 90%
Power 13 65%
Charisma 14 70%
Attributes
Rune Points (Waha) 3
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 10
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 10%
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Water Water 60%
Death Death 90%
Man Man 90%
Movement Movement 70%
Rune Spells
Dismiss Earth Elemental Earth 1
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Waha) 60%
Hate (Chaos) 60%
Love (Family) 80%
Loyalty (Tribe) 60%
Reputation 5%
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Jump (63) 93%
Ride (Horse) (5) 95%
Communication (+10%)
Sing (10) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+30%)

Knowledge (+10%)
Animal Lore (5) 35%
Cult Lore (Waha) (0) 25%
First Aid (10) 30%
Herd (5) 75%
Lore (Local) (0) 20%
Peaceful Cut (10) 120%
Survival (15) 45%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 60%
Worship (Waha) (0) 35%
Perception (+10%)
Insight (Human) (20) 40%
Scan (25) 70%
Track (5) 50%
Ranged (+30%)
Composite Bow (5) 95%

Melee (+30%)
2H Axe (5) 70%
Broadsword (10) 55%
Dagger (15) 55%
Lance (5) 45%
Shield (+30%)
Medium Shield (15) 70%
Stealth (+30%)

Agility (+20%)
Boat (5) 25%
Climb (40) 60%
Dodge (42) 62%
Drive (Chariot) (5) 25%
Jump (63) 93%
Ride (Horse) (5) 25%
Ride (Horse) (5) 95%
Swim (15) 35%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 60%
Speak (Tradetalk) (0) 30%
Manipulation (+30%)
Conceal (5) 35%
Craft (Arms) (10) 40%
Devise (5) 35%
Play Instrument (5) 35%
Sleight (10) 40%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 35%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Waha) (0) 25%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 75%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 120%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Waha) (0) 35%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 70%
Search (25) 35%
Track (5) 50%
Ranged (+30%)
Arbalest (10) 40%
Axe, Throwing (10) 40%
Composite Bow (5) 95%
Crossbows (25) 55%
Dagger, Throwing (5) 35%
Elf Bow (5) 35%
Javelin (10) 40%
Pole Lasso (5) 35%
Rock (15) 45%
Self Bow (5) 35%
Sling (5) 35%
Staff Sling (10) 40%
Throwing Dagger (10) 40%
Thrown Axe (10) 40%

Melee (+30%)
1H Axe (10) 40%
1H Hammer (10) 40%
1H Mace (15) 45%
1H Spear (5) 35%
2H Axe (5) 70%
2H Hammer (5) 35%
2H Mace (10) 40%
2H Spear (15) 45%
Battle Axe (10) 40%
Broadsword (10) 55%
Dagger (15) 55%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 35%
Kick (15) 45%
Kopis (10) 40%
Lance (5) 45%
Pike (15) 45%
Quarterstaff (15) 45%
Rapier (5) 35%
Shortsword (10) 40%
Whip (5) 35%
Shield (+30%)
Large Shield (15) 45%
Medium Shield (15) 70%
Small Shield (15) 45%
Stealth (+30%)
Hide (10) 40%
Move Quietly (10) 40%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 55% 1D8+1+1D4 4
/12
Great Axe 70% 2D6+2+1D4 4
/10
Medium Shield 70% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal