Farsarl the Red-Water

Man Disorder Earth

Elf Crafter of Sartar, Initiate of Maran Gor

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Created at 2023/11/29 by sudabdja,dj gasdajdk


Description

Farsarl the Red-Water is Resolute and Apathetic. He is a Common adventurer. (He/Him)


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Characteristics
Strength 7 35%
Constitution 12 60%
Size 13 65%
Dexterity 10 50%
Intelligence 8 40%
Power 8 40%
Charisma 17 85%
Attributes
Rune Points (Maran Gor) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 13
Healing Rate 2
Magic Points 8
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Darkness Darkness 40%
Earth Earth 60%
Disorder Disorder 75%
Man Man 75%
Rune Spells
Create Fissure Disorder Earth 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Heal 2
Ironhand 1
Vigor 2
Details
Standard of Living Free
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+10%)
Act (5) 25%
Bargain (5) 25%
Dance (10) 55%
Intimidate (15) 50%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Other Languaje) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (-5%)
Conceal (5) 10%
Craft (Primary) (10) 45%
Craft (Secondary) (10) 15%

Knowledge (-5%)
Cult Lore (Maran Gor) (0) 10%
Farm (10) 25%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Lore (Any) (0) 5%
Plant Lore (5) 30%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 35%
Spirit Travel (0) 10%
Worship (Maran Gor) (0) 20%
Perception (-5%)
Elfsense (0) 5%
Ranged (-5%)
Composite Bow (5) 10%
Javelin (10) 15%

Melee (-5%)
1H Axe (10) 35%
1H Spear (5) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Stealth (-10%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 25%
Art (5) 15%
Bargain (5) 25%
Charm (15) 25%
Dance (10) 55%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 50%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Heortling) (50) 60%
Speak (Other Languaje) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (-5%)
Conceal (5) 10%
Craft (Arms) (10) 5%
Craft (Primary) (10) 45%
Craft (Secondary) (10) 15%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (-5%)
Alchemy (0) 0%
Animal Lore (5) 0%
Battle (10) 5%
Bureacracy (0) 0%
Celestial Lore (5) 0%
Cult Lore (Maran Gor) (0) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 0%
Evaluate (10) 5%
Farm (10) 25%
First Aid (10) 5%
Game (15) 10%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Any) (0) 5%
Lore (Local) (0) 0%
Manage Household (10) 5%
Mineral Lore (5) 0%
Peaceful Cut (10) 5%
Plant Lore (5) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 10%
Treat Disease (5) 0%
Treat Poison (5) 0%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 10%
Understand Herd Beast (0) 0%
Worship (Maran Gor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (-5%)
Elfsense (0) 5%
Insight (Species) (20) 15%
Listen (25) 20%
Scan (25) 20%
Search (25) 20%
Track (5) 0%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 10%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 35%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 25% 1D4 8
/12
Small Axe 35% 1D6+1 9
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Tools for the specific craft, either grown or magically-shaped
Crafted goods worth 150 L