Kratuk

Fire/Sky Movement Death

Hunter of Prax - Agimori, Initiate of Waha

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Created at 2024/01/22 by Dutchy


Description

Agimori Hunter/Warrior


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Characteristics
Strength 23 115%
Constitution 20 100%
Size 21 105%
Dexterity 15 75%
Intelligence 19 95%
Power 15 75%
Charisma 11 55%
Attributes
Rune Points (Waha) 3
Damage Bonus +2D6
DEX Strike Rank 2
Hit Points 23
Healing Rate 0
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 30%
Darkness Darkness 5%
Earth Earth 55%
Fire/Sky Fire/Sky 85%
Water Water 5%
Death Death 75%
Movement Movement 75%
Rune Spells
Shield Magic 1
Summon Cult Spirit 1
Summon Earth Elemental Earth 1
Movement
Ground 10
Passions & Reputation
Devotion (Waha) 70%
Fear (Extreme Cold) 60%
Hate (Chaos) 60%
Hate (Lunar Empire) 60%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Countermagic 2
Heal 2
Protection 2
Speedart 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+5%)
Sing (10) 25%
Manipulation (+25%)
Conceal (5) 40%

Knowledge (+10%)
Animal Lore (5) 55%
Battle (10) 30%
Cult Lore (Waha) (0) 25%
Peaceful Cut (10) 55%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Waha) (0) 45%
Perception (+10%)
Listen (35) 80%
Scan (50) 80%
Track (50) 90%
Ranged (+25%)
Self Bow (5) 85%

Melee (+25%)
1H Spear (30) 80%
2H Spear (15) 50%
Shield (+25%)
Large Shield (25) 75%
Stealth (+0%)
Hide (40) 60%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Manipulation (+25%)
Conceal (5) 40%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Animal Lore (5) 55%
Battle (10) 30%
Celestial Lore (5) 15%
Cult Lore (Waha) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 55%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Waha) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (35) 80%
Scan (50) 80%
Search (50) 60%
Track (50) 90%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (30) 55%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 85%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (30) 80%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 50%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (30) 55%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (20) 45%
Whip (5) 30%
Shield (+25%)
Large Shield (25) 75%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+0%)
Hide (40) 60%
Move Quietly (40) 40%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 80% 1D6+1+2D6 5
/10
Heavy Mace 40% 1D8+2+2D6 6
/10
Large Shield 75% 1D6+2D6 6
/16
Long Spear 50% 1D10+1+2D6 3
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 85% 1D6+1 2 80m
Thrown Javelin 55% 1D10+2D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 8 /8
16-18 L Arm 3 7 /7
13-15 R Arm 3 7 /7
12 Chest 3 9 /9
9-11 Abdomen 3 8 /8
5-8 L Leg 3 8 /8
1-4 R Leg 3 8 /8
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L