Korol Serpent Tongue

Air Man Disorder

Noble Warrior of Sartar, Rune Lord of Orlanth

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2024/02/18 by claycle


Description

Inside the Varmandi clan hall, aged beams stretch overhead, giving a sense of history and weight. At the hall’s far end, Korol Serpent Tongue sits on a raised dais, his keen eyes studying the heroes as they enter. As they approach, the ambient chatter falls silent at his unspoken command. “You’re here,” he says. “The Malani have overstepped, taking Tarkalor Keep for themselves.” Korol pauses, taking a sip from his goblet. “Your arrival might be more timely than you think. Come, and hear of the challenge we now face.


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Characteristics
Strength 19 95%
Constitution 15 75%
Size 16 80%
Dexterity 11 55%
Intelligence 16 80%
Power 14 70%
Charisma 18 90%
Attributes
Rune Points (Orlanth) 7
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 90%
Darkness Darkness 20%
Earth Earth 40%
Death Death 60%
Disorder Disorder 75%
Man Man 85%
Movement Movement 60%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Summons of Evil Air 3
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 75%
Love (Family) 60%
Love (Varmandi) 75%
Loyalty (Queen Leika) 70%
Loyalty (Colymar) 70%
Loyalty (Colymar) 70%
Loyalty (Varmandi) 90%
Reputation 80%
Spirit Magic
Bladesharp 4
Detect Enemies 0
Heal 4
Details
Standard of Living Noble
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (22) 82%
Ride (Horse) (5) 40%
Ride (Horse) (5) 40%
Communication (+10%)
Charm (15) 70%
Dance (10) 25%
Intimidate (15) 45%
Intrigue (5) 35%
Orate (10) 115%
Sing (10) 40%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 65%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 80%
Bureacracy (0) 20%
Farm (10) 35%
Herd (5) 20%
Homeland Lore (Local) (30) 60%
Manage Household (10) 45%
Read/Write (Old Tarsh) (0) 30%

Magic (+10%)
Meditate (0) 15%
Sense Assassin (0) 30%
Spirit Combat (20) 45%
Perception (+5%)
Insight (Human) (20) 50%
Listen (25) 55%
Scan (25) 55%
Search (25) 55%
Ranged (+10%)
Composite Bow (5) 45%
Javelin (10) 55%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 55%
2H Axe (5) 45%
2H Spear (15) 60%
Battle Axe (10) 75%
Broadsword (10) 55%
Dagger (15) 35%
Rapier (5) 25%
Shield (+10%)
Large Shield (15) 70%
Medium Shield (15) 65%
Stealth (+0%)
Hide (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (22) 82%
Drive (Chariot) (5) 10%
Jump (33) 38%
Ride (Horse) (5) 40%
Ride (Horse) (5) 40%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 70%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 45%
Intrigue (5) 35%
Orate (10) 115%
Sing (10) 40%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 65%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 80%
Bureacracy (0) 20%
Celestial Lore (5) 10%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 60%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 30%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 30%
Spirit Combat (20) 45%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 50%
Listen (25) 55%
Scan (25) 55%
Search (25) 55%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 45%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 55%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 55%
2H Axe (5) 45%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 60%
Battle Axe (10) 75%
Broadsword (10) 55%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 25%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 70%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 25%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 75% 1D8+2+1D6 7
/8
Broadsword 55% 1D8+1+1D6 6
/12
Large Shield 70% 1D6+1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 45% 1D8+1 3 100m
Thrown Javelin 55% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 6 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
History: 1000 Lunars
Bronze cuirass (6pts)
Studded Leather Skirts (3pts)
Bronze greaves (6pts)
Bronze Vambraces (6pts)
Closed helmet (5pts)
Cultural Weapons
Two Cultural Riding Animals
Noble Clothing worth (60L)
200 L in coin
450 L in jewelry, vessels and luxury goods
Average Armor: 6pts