Garskin

Earth Death Disorder

Warrior Noble of Old Tarsh, Initiate of Maran Gor

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Created at 2024/02/26 by Machiavelli_The_Sly


Description


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Characteristics
Strength 17 85%
Constitution 19 95%
Size 16 80%
Dexterity 13 65%
Intelligence 15 75%
Power 13 65%
Charisma 14 70%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 20
Healing Rate 0
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 4%
Darkness Darkness 51%
Earth Earth 85%
Fire/Sky Fire/Sky 2%
Moon Moon 4%
Water Water 26%
Death Death 84%
Disorder Disorder 84%
Plant Plant 2%
Spirit Spirit 6%
Stasis Stasis 59%
Rune Spells
Create Fissure Disorder Earth 1
Dismiss Earth Elemental Earth 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 70%
Fear (Chaos) 60%
Hate (Lunars) 60%
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Shaker Temple) 60%
Reputation 25%
Spirit Magic
Bladesharp 2
Heal 2
Strength 2
Details
Standard of Living Noble
Income 1200 L
Ransom 10000 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (26) 66%
Jump (39) 59%
Ride (Horse) (5) 30%
Ride (Horse) (5) 30%
Communication (+5%)
Charm (15) 35%
Dance (10) 50%
Intimidate (15) 45%
Intrigue (5) 20%
Orate (10) 35%
Sing (10) 25%
Speak (Earthtongue) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+5%)
Animal Lore (5) 22%
Battle (10) 50%
Bureacracy (0) 15%
Cult Lore (Maran Gor) (0) 45%
Customs (Heortling) (0) 25%
Farm (10) 30%
Homeland Lore (Local) (30) 55%
Library Use (0) 20%
Read/Write (Old Tarsh) (0) 30%
Survival (15) 35%

Magic (+5%)
Meditate (0) 50%
Sense Assassin (0) 15%
Spirit Combat (20) 40%
Worship (Maran Gor) (0) 45%
Perception (+5%)
Insight (Species) (20) 40%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 45%
Sling (5) 40%

Melee (+15%)
1H Spear (5) 79%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 40%
Rapier (5) 30%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 45%
Stealth (+5%)
Move Quietly (10) 25%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 66%
Drive (Chariot) (5) 15%
Jump (39) 59%
Ride (Horse) (5) 30%
Ride (Horse) (5) 30%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 35%
Dance (10) 50%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 45%
Intrigue (5) 20%
Orate (10) 35%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 40%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 22%
Battle (10) 50%
Bureacracy (0) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Maran Gor) (0) 45%
Customs (Heortling) (0) 25%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 55%
Library Use (0) 20%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 30%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 50%
Prepare Corpse (10) 15%
Sense Assassin (0) 15%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Maran Gor) (0) 45%
Perception (+5%)
Insight (Species) (20) 40%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 40%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 79%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 30%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 79% 1D6+1+1D6 5
/10
Broadsword 45% 1D8+1+1D6 5
/12
Large Shield 50% 1D6+1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 40% 1D8 2 80m
Thrown Javelin 45% 1D10+1D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 7 /7
16-18 L Arm 5 6 /6
13-15 R Arm 5 6 /6
12 Chest 5 8 /8
9-11 Abdomen 5 7 /7
5-8 L Leg 5 7 /7
1-4 R Leg 5 7 /7
Equipment
Equipment
History: 568 Lunars