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Man Fertility Air

Arquero Egipcio of (Tiers) Apex, Initiate of Orlanth

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Created at 2024/02/27 by Jari Hanski


Description

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Characteristics
Strength 18 90%
Constitution 18 90%
Size 15 75%
Dexterity 17 85%
Intelligence 16 80%
Power 16 80%
Charisma 11 55%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 19
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Water Water 10%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion 60%
Devotion (Orlanth) 60%
Hate (Disfavored) 60%
Honor (Tiersman) 60%
Loyalty 60%
Loyalty (Vendrien'S Well) 60%
Reputation 5%
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+15%)
Drive (Carro) (5) 100%
Swim (0) 30%
Communication (+0%)
Bargain (0) 50%
Orate (10) 25%
Sing (10) 55%
Speak (Stormspeech) (0) 20%
Manipulation (+20%)

Knowledge (+5%)
Battle (0) 25%
Cult Lore (Orlanth) (0) 45%
Customs ((Tiersman)) (0) 40%
Evaluate (10) 55%
Manage Household (0) 35%

Magic (+5%)
Meditate (0) 10%
Worship (Orlanth) (0) 25%
Perception (+5%)
Scan (25) 80%
Ranged (+20%)
Composite Bow (5) 110%

Melee (+20%)
1H Axe (0) 30%
1H Mace (0) 30%
1H Spear (0) 35%
2H Spear (15) 80%
Shortsword (10) 60%
Shield (+20%)
Stealth (+10%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Drive (Carro) (5) 100%
Jump (51) 66%
Ride (Horse) (5) 20%
Swim (0) 30%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (0) 50%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (0) 25%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 45%
Customs (Heortling) (0) 0%
Customs ((Tiersman)) (0) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 55%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (0) 35%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 25%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 80%
Search (25) 30%
Track (5) 10%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 110%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (0) 30%
1H Hammer (10) 30%
1H Mace (0) 30%
1H Spear (0) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 80%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 60%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 35%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Long Spear 80% 1D10+1+1D6 2
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 110% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 10 7 /7
16-18 L Arm 10 6 /6
13-15 R Arm 10 6 /6
12 Chest 10 8 /8
9-11 Abdomen 10 7 /7
5-8 L Leg 10 7 /7
1-4 R Leg 10 7 /7
Equipment
Equipment